Among the FAQs section, it mentions that it doesn't import (extract) animations, bones, or weights ... as well as mesh distortions and other such niceties.
Therefore, whoever performs the extraction must redo the animations (very fun for a steamer) and also correct the meshes geometry ... in other words, they must master both modeling and rigging, not to mention the final export.
If you know how to do all that, why on earth not create your model to your liking from scratch ?