Unfortunately with it being summer time here and many things needing done outside I have had little time to test. We have a rather short warm season, making outdoor work difficult as it is and this one was a late starter due to all the rain then sudden heat.
When I have tested, I have encountered some oddities that need addressing.
1) The really, really slow load of assets on built-in and custom routes either in Surveyor or Driver. Once loaded, things are fine, but then there's that known slow texture issue.
2) The save/save_as dialog needs to be updated. A Save should not present the option to save a session or not since all that is now interwoven into one editing mode. Save_as, on the other hand, should present all options as the save does now.
3) Some issues now with portals... I need to investigate further because there was an asset update recently that might have faffed with things causing the mess up.
4) Some assertion errors I need to investigate further and report, just so little time.
5) Animated carz are "stuck" while in Surveyor, but the sound is still there. They are fine in Driver. I need to investigate whether this occurs when going in to just edit the route in Surveyor, or if coming in from the Session. I'm inclined to say that it's coming in from Surveyor directly and not the backdoor from the Session.