Face-lift of legacy goods

Vanguard11

New member
So, I'm sitting here with my sparkling 50,000+ poly locomotives, hauling a string of gorgeous pieces of rolling stock, with their wonderful normal maps bringing life to my environment... hauling a set of logs that look like they were drawn by a 4 year old with crayons.

Pardon me if this has been discussed, and while I realize I can substitute these beauties with more recent products, I'd have to edit every queue and process for every industry on every route/session that I use. Can we not give this game a mega face-lift by simply updating many of the commodities and handful of industries that are used over and over again to give an immediate wow factor to the game?

These are mostly built-in items, listed as owned by Auran. Has anyone in the community asked for permission and tried to go down this route, or are there some obvious barriers to entry that I'm missing here. I see that the DLS prohibits the upload of assets based on Auran assets unless they have been extensively modified, but wouldn't a permission slip from N3V work here?

Before anyone jumps on me asked why I don't just go ahead and ask, I'm taking the stance that this has already been attempted at some level and trying to wrap my head around why it is the way it is. I found myself using track eraser on industries and placing MINs everywhere to address the issue, and it just seems like the wrong way to go about it.
 
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I agree 100%:D

So, I'm sitting here with my sparkling 50,000+ poly locomotives, hauling a string of gorgeous pieces of rolling stock, with their wonderful normal maps bringing life to my environment... hauling a set of logs that look like they were drawn by a 4 year old with crayons.
:hehe: or :'(
 
I agree too, Vangurd11! I've seen that way too many times myself! :)

There is a "program" that has been initiated by N3V (formerly Auran) to update existing old content to new standards and repair it so it works in at least ver. 2.9. Where this content is on the list is unknown to me since I'm not involved in the project. Given that there are a gazillion assets on the DLS, and it has been a handful of community members working on the project, I'm sure this process is taking quite a bit of time to complete.

John
 
Unfortunately the basic commodities are not on the clean-up, and if they were, the DLS clean-up states:

  • You are not permitted to fundamentally change the content beyond what is necessary for the repairs.

So we couldn't pretty them up anyway.
 
If I remember correctly, the texture's are in a .texture file. So, basically, I think that is fixing it to be usable in newer versions.
 
So, I'm sitting here with my sparkling 50,000+ poly locomotives, hauling a string of gorgeous pieces of rolling stock, with their wonderful normal maps bringing life to my environment... hauling a set of logs that look like they were drawn by a 4 year old with crayons.

Pardon me if this has been discussed, and while I realize I can substitute these beauties with more recent products, I'd have to edit every queue and process for every industry on every route/session that I use. Can we not give this game a mega face-lift by simply updating many of the commodities and handful of industries that are used over and over again to give an immediate wow factor to the game?

These are mostly built-in items, listed as owned by Auran. Has anyone in the community asked for permission and tried to go down this route, or are there some obvious barriers to entry that I'm missing here. I see that the DLS prohibits the upload of assets based on Auran assets unless they have been extensively modified, but wouldn't a permission slip from N3V work here?

Before anyone jumps on me asked why I don't just go ahead and ask, I'm taking the stance that this has already been attempted at some level and trying to wrap my head around why it is the way it is. I found myself using track eraser on industries and placing MINs everywhere to address the issue, and it just seems like the wrong way to go about it.

You could create a new version on your own machine just increment the version number by one and stick in the new meshes / texture files.

Cheerio John
 
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