Errors What areyou talking about ?

dragonharh

Acount Deleted
Screen shot says it all ...

as you can see everything is done right I shouldn't even be getting this I don't know what to think.
 
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Hi: Dimensions of 240 x 180 are neither a power of 2. Closest would be 256 x 128.

Judging by your screenshot, I suspect you are looking at the "screenshot" JPG and not the actual texture screenshot (which appears to be the one above the one you've highlighted).

Bill
 
Good Afternoon Dragonharh
It appears that you also have a 'explosives.texture.txt' file, in which case Trainz will see this as a texture and not a thumbnail. Unless you have a mesh, or your config.txt file, referencing 'explosives.texture', you can safely delete the 'explosives.texture.txt' file.

Please note, the setup you are showing in your screenshot will also cause an error, since your config.txt file is referencing the original 'jpg' file, whilst you also have a .texture.txt file referencing this same file. When you commit, the .texture.txt and the jpg will be converted to a '.texture' file, meaning there will be no jpg file remaining, and hence the config.txt will be referencing a non existent file.

Regards
 
explosive, huh??? That's

dynomite.jpg
 
@ZecMurphy: Thanks I frighted that out on my own after I looked closer at the file I saw I screwed up the texture file so I fixed this be making a new thumbnail 240x180 thanks for the info. tryle and error as they say ;)

@pdkoester: explosive's were used back in the days wend railroad was shipping everything thay wore mostly used in blasting rock for new routes or in coal mines and order mineing jobs explosive's wore carried by train to the site to and unloaded as needed. Now days trucks carry them which are designed to do so. If a train derailed carried them well there goes your train blow to bits lol. I like the pic way to blow it upl ol.

Bla I hate being sick mades me stupid..........
I made this so you guys can hull TNT around your route.
 
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