Dragons Pass Mulitplayer V7.0

dragonharh

Acount Deleted
I have something I need to ask I'm going to over hull the MP map and update it to be up like the main route DP V4.5 what I need to know it how much of the map would you like to see done ? Rember its a huge map that will take 4:30 hours to drive it end to end. Heres what I wont to know Do you wont me to make it like the following and cut out everything around it:

1. Greenhill to Eathern City mainl line with or with out branch lines
2. Iorn Valley to Eathern with out branch lines.
3. Full map no branch lines or unfinished parts
4. Full map leave everything
5. Your own Ideas ( please Enplane in detail ).

Alot of work will be done and it wont be as good as the real map but it will have alot of the same track layout and new updates just like Dragons PassV4.5 but with out all the extras.

You are welcome to make your own MP sessions for the route and use what every trains you wont go ahead and do it.
 
If you're going for a multiplayer map, make sure that:

1) All the content in the map and session is either included in the base game as built-in or available on the DLS without errors.
2) Any consists used are present in the session-layer, NOT the route-layer. This gives others the maximum of flexibility when designing their own multiplayer sessions. Press F6 to access the layer tab. It's not just a pet peeve of mine, it's generally good practice when designing routes and sessions in Trainz. Why Trainz doesn't automatically place consists in the session-layer, the world may never know.
 
I already knew that Scott and that relay don't have anything to do with this topic your advise is predeceased non the leased.
 
I've got back to working on the DP MPV7.5 map Its going to be uploaded soon for testing ones the route is ready I'l reless the main session.
 
I'm going to be running A session for the Route this sat form 10am to 5pm Atlantic Time for anyone inserted keep in mind the route is mostly open form Iorn Valley to Eathen City mostly the mane line some branch lines are cut off in MP mode. I may shorten the map later on and have it end at Orange Daile station if you wont to use the full map you'll have to wait for V5.0 to be done.

Ok just a few things please don't abandon your train on the main line wend you leave its extremity annoying pull onto a siding before leaving.
 
Is anyone Interested in this MP map wen I run an Session if not I wont bother running sessions.

The Build for this map & session is TR12 SP1 hf3
Map: Dragons Pass Muiltyplayer V7.5
Session: DPMP TR12 SP1 V7.5 ( Beta )
Next Session: Sat
Times: 10am to 5pm Atlantic Time
 
You have to give it time Dragon. If you say your goign to host a session, a few hours before hand, then get up set when no one shows up. Its not cause they didn't want too. It cause they might not have known. The best thing to do when hosting a day or few hour long session is to get people attention days before hand. This gives them time to download every thing.
 
Next Dragons Pass Muiltyplayer V7.5 Session will be hosted Wednesday October 2th 2013

The Build for this map & session is
TR12 SP1 hf3
Map: Dragons Pass Muiltyplayer V7.5
Session: DPMP TR12 SP1 V7.5 ( Beta )
Next Session: Wed
Times: ( All Day ) 10am to 5pm Atlantic
 
I'm running the 48hr Session this weekend, if no one is interested in joining it I need to know If your are let me know and I'll run them weekly if not I'll scrap the map/session due to lack of interest.

Next Week I'll run it ones more sat- sun ( Oct 12 to 13 ) agen same start times.

I seems non real routes/maps have lost intrest I may just turn my CN map into multilpayer enstad or dragons pass.
 
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