Does not inspire confidence - TANE

The UE4 change to RW seems to be at least two or three years off. Has raised questions though about future compatibility of stuff in the current gen sim and inevitably whether it's worth continuing with longer projects, until more is known.

In the short term this could ironically give T:ANE a boost. Assuming it's still on target for December '14 release and assuming it does contain all the goodies we are being promised, for the simmer not blindly committed to one product it may well represent a viable alternative to RW.
 
A further question about the extra routes included with the Deluxe and Collector's Editions: Are the extra routes actually part of the game or are they provided as DLC? If DLC, then many of us won't be able to use them (ditto for the two free locos); presumably, this won't be a problem if those routes are part of the game itself.

Second, can I gift the two bonus DLC to somebody who is able to use them? I did that with my Get-Trainz-Now bonus, albeit I would have liked to split the gift among two recipients.
 
A further question about the extra routes included with the Deluxe and Collector's Editions: Are the extra routes actually part of the game or are they provided as DLC? If DLC, then many of us won't be able to use them (ditto for the two free locos); presumably, this won't be a problem if those routes are part of the game itself.
That would be useful information to know.

Even if they are DLC, you will be able to use them (unless you are using a computer without an internet connection and it's that time of the month), but you may choose not to.
 
I will have no qualms downloading this if it has a slight typo. If that's the only issue, well, boy this is gonna be some sort of product
 
I will have no qualms downloading this if it has a slight typo. If that's the only issue, well, boy this is gonna be some sort of product

You wish.

Just look at ANY TRS/TS version initially released, what issues, hassles, problems, whatever these had after initial publication. Why should TANE be any different?

Just keep your fingers and legs and anything else crossed, even then it will be unlikely as you hope for. Also, do not believe in all the hype you hear, the only proof will be in the pudding when TANE will finally be released :p.

Lennard
 
Perhaps the fact that there are more than 2,000 testers may make a difference. Don't judge a book by it's cover so to say.

Shane
 
Been there done that before with trainz, just because there are testers does not mean the changes will happpen when bugs are found.
Perhaps the fact that there are more than 2,000 testers may make a difference. Don't judge a book by it's cover so to say.

Shane
 
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As I said in my previous post though, don't judge it by previous experience. Don't forget that as it's been funded through crowdfunding, it's more likely that N3V will act on reported bugs at some point (it's not certain, but it's more likely).

Shane
 
If you would kindly stop rubbing in everybody's faces how old you are with the "been there done that" crap that'd be great. Is a little bit of faith too much to ask? T2 hasn't even hit beta yet, for crying out loud.
 
If you would kindly stop rubbing in everybody's faces how old you are with the "been there done that" crap that'd be great. Is a little bit of faith too much to ask? T2 hasn't even hit beta yet, for crying out loud.
To be fair, while having more beta testers means that more bugs may be found more quickly, it doesn't necessarily mean the capacity of the dev team to fix them has been increased.
 
You're right amigacooke, but with 2,000 beta testers and all the bugs listed available for everyone to see, they will begin to understand what a major undertaking it is to solve every single issue that is discovered. Hopefully people will also begin to understand why not every single one will be fixed in time for release (unless everyone wants to wait a while longer).

Complex software has bugs. Our goal is to deliver a product that performs better than previous releases and has as few bugs as possible, and those that is does have make little impact on the overall experience. We have a very clear understanding of what our customers want, and we plan to deliver something as close to those expectations as possible. With beta testing not far around the corner, we can move from theoretical discussions into bug lists and bug fixes. Only at release can people judge whether we did a good job or not.
 
Also, please don`t forget that TANE is made in a very short amount of time. I was surprised when the release date was announced.
Usualy these things take about 2 full years, more or less. I`ll be even more surprised if N3V manages to take care of all the bugs as well!:eek:

Of course, if someone cannot deal with bugs, he should wait for the patches to come out, rather than buying the game straight after release and expect it to be flawless.
Even big AAA companies don`t do that.
 
Hi everybody
Also, please don`t forget that TANE is made in a very short amount of time. I was surprised when the release date was announced.
Usualy these things take about 2 full years, more or less. I`ll be even more surprised if N3V manages to take care of all the bugs as well!:eek:

Of course, if someone cannot deal with bugs, he should wait for the patches to come out, rather than buying the game straight after release and expect it to be flawless.
Even big AAA companies don`t do that.

Very well then john514 Perhaps me and all the trainzers that have been with this simulator since the start together with those thinking of purchasing trainz for the first time should take your advice and not buy this version until a patch is released which corrects all the bugs in trainz new era.

However, those of us with experience of buying more than one version of trainz will also have the experience of knowing that there has never been a version of this software without flaws and that it is extremely unlikely that there will ever be a version of trainz which is flawless. So, taking your advice will save us all a considerable amount of money (judging by what they are hoping to sell this version at) and the N3V management will not have a problem with us moaning about bugs and therefore will be able to have a very quiet life.

Of course, having no revenue coming in could present them with somewhat of a problem. For if everyone took your advice no one will ever buy T;ANE outside of those who gave to kickstarter.

Bill
 
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TANE won't perfect on first release, but what program is? If we all waited for all our software to be absolutely bug free, we'd be sitting with a bunch of expensive computer hardware, that doesn't even power up. This product has been in development long before the KickStarter request came about last winter. The KickStart program was to push the development through the final stages. I believe this is what I read somewhere.

Even after the release, we need to keep reporting issues not just here but also through the helpdesk where they are passed on to the development team for investigation. Just talking about them here in the forums gets them lost in all the noise.

John
 
It seems that I have been missunderstood. My advice was that, if you can`t stand of bugs, wait until most of them are fixed.
No piece of software was released perfect, ever.
 
Hi john + john (2) and everybody.
As I stated in my earlier posting, there has never been a version of trainz released without a considerable number of software defects within it, which in many cases have persisted throughout the entire life of that version.

However, I also have to say why should N3V customers and software game users in general be expected to accept flawed products on release. As an example, on Friday I picked up my new car from the dealers. The service manager demonstrated to me how the car computer holds some of the most complex software written these days on which all the car occupants rely on for the vehicles economy, servicing information and most of all for their safety.

Purchasers of new cars rightly do not accept any hint of the vehicles software containing “ bugs “ which could give, send or collect incorrect information regarding the engine control, brake system, cooling system, tyre pressures, distance sensors, other vehicle proximity, or the highly sophisticated satellite navigation systems all of which are included in the specification when the vehicle is being manufactured. Should any purchaser of a vehicle find any problems in its computer system/software no doubt they would immediately the return it to the dealership he/she purchased the vehicle from and possibly report the matter to the vehicle safety Inspectorate or similar body dependent on country.

Yes, you do sometimes witness recalls by vehicle manufacturers to remedy problems with vehicles but I do not believe that any have so far been reported that has concerned the vehicles computer or its software. Indeed to my knowledge, on several occasions it has been the vehicles computer software that has made dealers aware of manufacturing problems when vehicles have come in for service.

With the foregoing in mind, why should PC users and especially PC gamers be expected to accept that the software they buy for their often very expensive machines should be any less efficient when launched onto the market than the software in their vehicles when they are launched onto the market. Instead gamers usually get products released with any number of bugs and faults and then usually have to wait many months for patches to be released if they ever are released at all.

With every respect, this is not a dig at N3V or its employees in particular. It is a complaint towards all software companies (especially those producing games) with regard to the quality of their products and what they expect their customers to accept.

Bill
 
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