Dam Station

deval098

New member
hello

i'm very new to the TRS2009 and i dont quite know how errthing goes like how to make a train from stoppping at the beginning of a platform and make its way all the way to the end can someone plese help me

thank
 
hello

i'm very new to the TRS2009 and i dont quite know how errthing goes like how to make a train from stoppping at the beginning of a platform and make its way all the way to the end can someone plese help me

thank

Welcome to the Trainz forums and to the really addicting program.

To make a train stop at a platform to load passengers you need to use the Drive To or Navigate To command along with the Load command.

Let's say for example you want a train to drive from the terminal and pick up passengers at another station called STA B then continue on from there. You would put the following commands in the list for the driver to follow:

Drive To STA B
Load
Drive To STA C
Load
.
.
.
etc.

Hope this helps.

John
 
ok thank for the help it really help alot now for the more common yet one of the problems that i notice but neva understood which is ..... SIGNALS how do they i work i read tons of threads and even the TUT @ 0catch.com but still i neva got ne of my signals to work does nebody has a easier way of fixing this problem thank a mil if you do and also there is one train im really looking for which is the train from the mta in new york city I.E Atrain,Ctrain,1,2,3 etc if nebody can help me find these it would be great thank so much
 
Drive to station A... Load. Drive to station B...Load... and pretty soon you car is full. If I issue the unload command, it unloads.. and then loads again! So I can't have an empty car. Any one knows how or what command to use when this happens?
 
Hi All: I think the eases way to explain signaling is this..First of all are basically there are two different types of signals..Permissive, Absolute..Permissive means even if its red,you can proceed slowly(these are the signals with Number Boards)..Absolute signals mean just that "Stop"(These signals are just Plain no Number boards)..These are main ones and can control basically the whole layout, but of course there are others..You will have Get a good Manuel to read about those..
 
Drive to station A... Load. Drive to station B...Load... and pretty soon you car is full. If I issue the unload command, it unloads.. and then loads again! So I can't have an empty car. Any one knows how or what command to use when this happens?

Use the command "Terminate Passenger Train" Kuid2:116387:16:1 This will remove all passengers from the train.
 
Use the command "Terminate Passenger Train" Kuid2:116387:16:1 This will remove all passengers from the train.

This command is great. I use this to send the passenger trains to the servicing terminal. After a set length of time, I then send the trains back to the passenger terminal for commuter service.


Forgot to add that signalling is pretty easy and logical. The problems happen when you think too hard about it.

John
 
lol yea ok so how bout you just tell me how you do it and then i can have a betta life at this dam game lol:D

So you really want me to divulge the secret of signalling, aye. Signalling isn't that bad really. :)

I have found in the past that the AI does not follow signalling the way you think it should go. So having said that, I use the following setup which works pretty consistent through out the layout. This may not be proto-typically correct, but it works consistently, which is what I want. Besides when you think about it, many railroad companies had their own way of doing things such as signal systems and placement, so my placement maybe what some company uses somewhere.

Using NorfolkSouthern's Searchlight Signals, which I find look and act somewhat realistic compared to Auran's default signals which look to bright and flat.

Use Type 4 --- Absolute signals for stopping at junctions where two line converge.

Use Type 5 --- Permissives in between.

Use Type 6 --- Two headed diverging signals at the junctions. These face back at the Type 4s and sit on the single line.

The Type 6s have both the lefthand as well as righthand drive as well as gantry type signals. There are also heads only so they can be placed on the backside of other signals.

There are a couple of other signals worth mentioning. Type 8 and non-Searchlight signals such as the dwarfs, which are used in yards and on sidings.

Type 8s are found on junctions. I use them when I have big diverging routes and cross-overs. These are gantry-type signals and have 3 heads.

The dwarfs come in various styles. For my route I use the CNR dwarf signals - both the LH and the right-sided. They are used as absolute signals in yards and keep the trains from blowing out on to the mainline from sidings. There are also Type 2 dwarfs also from the CNR and some now for the B&M. These act like the Type 6s mentioned above, and work well where you need a lot of signals but don't have the room for them.

Now the question always comes up regarding the spacing of signals along the line. I happen to use a consist such as US Coal 3000T as a moving ruler. I place the consist down, and on one end I then place the signals such as the Type 5s. I then roll the consist along so that the end lines up with the signals and the upper end is out on the tracks somewhere. I then place a new set of signals. When I come to a junction, I treat these as seperate from the route-signals and I just place them where they should go.

There's something, which I forgot to mention regarding the spacing. Spacing has a lot to do with the line speed and the length of the trains. If you run long freights, then your signals will be place further apart. The train speed will also affect the spacing. With short fast trains, you may want your signals closer together so that the line can hold more trains on the route.

Hope this helps. This is by far from perfect, but the method works for me.

John
 
hey jciton

thanks a mil for the signal they are working now now the next problem now a big problem but non the less its a problem station right now im using station basic and i wanna know what platform can i use with that and if its possible can i stretch or make the platform bigger if you can help wit this itss be great for me
 
hey jciton

thanks a mil for the signal they are working now now the next problem now a big problem but non the less its a problem station right now im using station basic and i wanna know what platform can i use with that and if its possible can i stretch or make the platform bigger if you can help wit this itss be great for me

Hi Deval,

There are many splines that can be used to cover over the station-basic. These splines vary in style depending upon where the station is supposed to come from. There are also head buildings as well also in various styles from around the world. I generally use those from the US, Canada, and the United Kingdom, although some of the others are appropriate too particularly if I am modeling a modern city since modern platforms tend to be generic worldwide.

An alternative to the station basic are the kits by Andy Smith - Andi06. AJS station kits have attachment points for track, station walls, plaftorms, etc. These lock the station together as a unit. In addition there's the ability to group platforms together as a unit to make larger stations, and the ability to renumber them as well as adjust the height.

John
 
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