Hello everyone,
The recent upgrade to 105096 introduced a problem for me. In signals of my own making, I use SetFXCoronaTexture to change the lights. In the latest TRS2019 build, the coronas no longer appear at all in Surveyor. In Driver, however, they appear and change in the way they are supposed to. Since these are mechanical signals, I get a clear indication of the changes of state.
I just checked: the most recent version of my signals do have their coronas showing in Surveyor in TANE SP4 (!) en in TRS2019 build 98592.
I went so far as to experiment with mesh visibility true/false (where the mesh contains a corona effect) instead of corona substitution. The result is the same: no coronas in Surveyor, but normal behaviour in Driver. The corona also shows in Open / Preview Asset from CM.
Anyone having a suggestion?
Regards,
Paul
The recent upgrade to 105096 introduced a problem for me. In signals of my own making, I use SetFXCoronaTexture to change the lights. In the latest TRS2019 build, the coronas no longer appear at all in Surveyor. In Driver, however, they appear and change in the way they are supposed to. Since these are mechanical signals, I get a clear indication of the changes of state.
I just checked: the most recent version of my signals do have their coronas showing in Surveyor in TANE SP4 (!) en in TRS2019 build 98592.
I went so far as to experiment with mesh visibility true/false (where the mesh contains a corona effect) instead of corona substitution. The result is the same: no coronas in Surveyor, but normal behaviour in Driver. The corona also shows in Open / Preview Asset from CM.
Anyone having a suggestion?
Regards,
Paul