2nd bit:
 ovalbuff
  {
    mesh                                "Class_33_0_Blue_attachments/roundbuffers.im"
    auto-create                         0
  }
  
  lamp
  {
    mesh                                "Class_33_0_Blue_attachments/lamp.im"
    auto-create                         0
  }
  
  snowplough
  {
    mesh                                "Class_33_0_Blue_attachments/snowplough.im"
    auto-create                         0
  }
  
  3plough
  {
    mesh                                "Class_33_0_Blue_attachments/3sp.im"
    auto-create                         0
  }
  
  3plink1
  {
    mesh                                "Class_33_0_Blue_attachments/c3sp1.im"
    auto-create                         0
  }
  
  3plink2
  {
    mesh                                "Class_33_0_Blue_attachments/c3sp2.im"
    auto-create                         0
  }
  
  wipers
  {
    mesh                                "Class_33_0_Blue_attachments/wipers.im"
    anim                                "Class_33_0_Blue_attachments/wipe.kin"
    auto-create                         1
  }
  
  wipers2
  {
    mesh                                "Class_33_0_Blue_attachments/wipers2.im"
    anim                                "Class_33_0_Blue_attachments/wipe2.kin"
    auto-create                         1
  }
  
  frontpipelow
  {
    mesh                                "Class_33_0_Blue_attachments/flp.im"
    auto-create                         0
  }
  
  backpipelow
  {
    mesh                                "Class_33_0_Blue_attachments/blp.im"
    auto-create                         0
  }
  
  frontpipelowin
  {
    mesh                                "Class_33_0_Blue_attachments/flpin.im"
    auto-create                         1
  }
  
  backpipelowin
  {
    mesh                                "Class_33_0_Blue_attachments/blpin.im"
    auto-create                         1
  }
  
  sfrpipein
  {
    mesh                                "Class_33_0_Blue_attachments/no1spi.im"
    auto-create                         1
  }
  
  sbapipein
  {
    mesh                                "Class_33_0_Blue_attachments/no2spi.im"
    auto-create                         1
  }
  
  sfrpipeout
  {
    mesh                                "Class_33_0_Blue_attachments/no1spo.im"
    auto-create                         0
  }
  
  sbapipeout
  {
    mesh                                "Class_33_0_Blue_attachments/no2spo.im"
    auto-create                         0
  }
  
  cantrail
  {
    mesh                                "Class_33_0_Blue_attachments/Orange_stripe.im"
    auto-create                         0
  }
  
  screwlinkfrontup
  {
    mesh                                "Class_33_0_Blue_attachments/sfu.im"
    auto-create                         0
  }
  
  screwlinkbackup
  {
    mesh                                "Class_33_0_Blue_attachments/sbu.im"
    auto-create                         0
  }
  
  screwlinkfrontlow
  {
    mesh                                "Class_33_0_Blue_attachments/sfd.im"
    auto-create                         1
  }
  
  screwlinkbacklow
  {
    mesh                                "Class_33_0_Blue_attachments/sbd.im"
    auto-create                         1
  }
  
  snowcover
  {
    mesh                                "Class_33_0_Blue_attachments/snowcovers.im"
    auto-create                         0
  }
  
  invlamp
  {
    mesh                                "Class_33_0_Blue_attachments/invlights.im"
    auto-create                         0
  }
  
  27parts
  {
    mesh                                "class_27_0_blue_body/27parts.im"
    auto-create                         1
    
    effects
    {
      body-sidenum
      {
        kind                            "texture-replacement"
        texture                         "numside.texture"
      }
    }
  }
  
  shadow
  {
    mesh                                "Class_27_0_Blue_shadow/Class_33_0_Blue_shadow.im"
  }
}
smoke0
{
  attachment                            "a.steam0"
  mode                                  "time"
  enabled                               0
  period                                60
  loop                                  1
  loopdelay                             0
  file                                  "steam.tfx"
  color                                 0,0,0,0
}
smoke1
{
  attachment                            "a.steam1"
  mode                                  "time"
  enabled                               0
  period                                60
  loop                                  1
  loopdelay                             0
  file                                  "steam.tfx"
  color                                 0,0,0,0
}
thumbnails
{
  0
  {
    image                               "screenshot.jpg"
    width                               240
    height                              180
  }
  
  
asset-filename                          "class_27_0_blue"
kuid                                    <kuid:283805:27001>
kind                                    "traincar"
kuid-table
{
  headcode_asset                        <kuid:51536:51140>
  topbar_asset                          <kuid:51536:51123>
  cabrail_asset                         <kuid:51536:51124>
  weathering_asset                      <kuid:283805:26108>
  26_0_html                             <kuid:51536:4538>
  light1                                <kuid:51536:9212>
  light2                                <kuid:51536:9212>
  light3                                <kuid:51536:9212>
  light4                                <kuid:51536:9212>
  light5                                <kuid:51536:9212>
  light6                                <kuid:51536:9212>
  light7                                <kuid:51536:9212>
  light8                                <kuid:51536:9212>
  tail1                                 <kuid:51536:9214>
  tail2                                 <kuid:51536:9214>
  tail3                                 <kuid:51536:9214>
  tail4                                 <kuid:51536:9214>
  invlight0                             <kuid:51536:9212>
  invlight1                             <kuid:51536:9212>
  invlight2                             <kuid:51536:9212>
  invlight3                             <kuid:51536:9212>
  hiss                                  <kuid:51536:1202>
  35                                    <kuid:51536:55008>
  36                                    <kuid:60850:88000>
  37                                    <kuid:51536:339>
  38                                    <kuid:51536:51003>
  39                                    <kuid:104722:53024>
  40                                    <kuid:37028:54033>
  42                                    <kuid:343177:26000>
}