I downloaded Trainz 2010 EE for my son to play and after installing and patching to the latest version (SP2) we are having some problems with the graphics. Here are the specs for my system:
System:
Operating System: Windows 7 Professional 64-bit (6.1, Build 7600) (7600.win7_gdr.100226-1909)
Language: English (Regional Setting: English)
System Manufacturer: HP-Pavilion
System Model: FK792AA-ABA a6600f
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Pentium(R) Dual CPU E2200 @ 2.20GHz (2 CPUs), ~2.2GHz
Memory: 3072MB RAM
Available OS Memory: 3070MB RAM
Page File: 1470MB used, 4668MB available
Graphics:
Card name: ATI Radeon HD 4600 Series
Manufacturer: ATI Technologies Inc.
Chip type: ATI display adapter (0x9490)
DAC type: Internal DAC(400MHz)
Display Memory: 2297 MB
Dedicated Memory: 1017 MB
Shared Memory: 1279 MB
Current Mode: 1680 x 1050 (32 bit) (59Hz)
We aren't getting any "errors" but when we attempt to load a route for quickdrive it's like the graphics engine stops rendering . We get a basic overlay and a few textures. It's like the video just decides to stop drawing. I have downloaded the latest drivers, I have tried it in Direct X and Open GL mode (both have the exact same problem).
Can u please help as my son has waited 5 months and saved his money for a long time to purchase this game. He is 8 and can't understand why he can't drive his engines.
Thanks
System:
Operating System: Windows 7 Professional 64-bit (6.1, Build 7600) (7600.win7_gdr.100226-1909)
Language: English (Regional Setting: English)
System Manufacturer: HP-Pavilion
System Model: FK792AA-ABA a6600f
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Pentium(R) Dual CPU E2200 @ 2.20GHz (2 CPUs), ~2.2GHz
Memory: 3072MB RAM
Available OS Memory: 3070MB RAM
Page File: 1470MB used, 4668MB available
Graphics:
Card name: ATI Radeon HD 4600 Series
Manufacturer: ATI Technologies Inc.
Chip type: ATI display adapter (0x9490)
DAC type: Internal DAC(400MHz)
Display Memory: 2297 MB
Dedicated Memory: 1017 MB
Shared Memory: 1279 MB
Current Mode: 1680 x 1050 (32 bit) (59Hz)
We aren't getting any "errors" but when we attempt to load a route for quickdrive it's like the graphics engine stops rendering . We get a basic overlay and a few textures. It's like the video just decides to stop drawing. I have downloaded the latest drivers, I have tried it in Direct X and Open GL mode (both have the exact same problem).
Can u please help as my son has waited 5 months and saved his money for a long time to purchase this game. He is 8 and can't understand why he can't drive his engines.
Thanks
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