crakinshot
New member
It would be nice if the engine could be updated to add in spline camber. Even if its cosmetic, it would add a bit more realism into the tracks.
Doesn't seem hard to implement as you're effectively doing b-spline interpolation of the angle. Same with the boogies; when you interpolate its position, just get the angle too, then the unit on top of the boogies is simply the average angle of the two.
I imagine that the spline interpolation and positioning are hard-coded though. So, it would have to come from Auran's devs. :/
Doesn't seem hard to implement as you're effectively doing b-spline interpolation of the angle. Same with the boogies; when you interpolate its position, just get the angle too, then the unit on top of the boogies is simply the average angle of the two.
I imagine that the spline interpolation and positioning are hard-coded though. So, it would have to come from Auran's devs. :/
Last edited: