Both Database Rebuilds Locking Up

skittlekicks

Active member
Cant problem solve this issue. After installing the Fall Harvest Nebraska I ran a rebuild of the database and also ran a prebuild. Well both locked up the game and I even tried the enhanced database rebuild and that locked up the game.

No errors reported, no faulty assets, no missing assets etc.

This also seems to be causing my latest route to lock up more frequently than it had before this DLC install.

My install is on a fully updated Linux Mint 22.2 computer with Trainz 22 PE version 132316 (Steam) updated as well.

As I write this the basic rebuild is slower than molasses in January. A day ago it was fast. Same is true with the prebuild command.

I'm now wondering if the DLCs are being corrupted with this last update? Could Trainz itself killing my SSD causing issues I'm not seeing yet? As I recently found out, Trainz 22 hits read/write cycles more severely than it did in the past.

This isn't worth a ticket because I don't ghve confidence in N3V, and frankly I trust many of you Trainzers who been around longer than I have with sound advice.

I get why many are not going to buy the next iteration of Trainz. Too much broke in 22, bugs still haven't been resolved, beta testers are ignored, and the scapegoat of small team isn't gonna fly anymore.

Am I salty? Yep. Because after more than year (yeilding over 2700 hour) of spending 80% of my time troubleshooting and researching outdated information to try and fix this broken game rather than playing is beyond unacceptable.

This is why I gave up my FCT and won't renew. I can't support laziness and failures to fix long time bugs, and the constant battle with new bugs being introduced. I do have buyers remorse, and I never thought that would happen.

Being 50 now yeah I'm a grumpy old man with a waving fist yelling at a cloud.
 
Make sure you address Linux is used in the title. If someone misses that fourth sentence, it will be missed and considered running on Windows. Might get more eyes on it that way, too. If there is a Linux thread, I would suggest posting there, too.
 
I've run into occasions with lockups with the DBR process. One day I had my data-folder open during a DBR and I noticed Assets.tdx disappear along with the lock file and asset-cache file. After the repair finished, none of the files were there, but were recreated once the data was accessed and everything was up and running. I'll get to this in a moment...

The reason for having the folders open in the first place is because I emptied the cache/internet and cache/libraries first. I have found that sometimes the data here is stale and also takes up space. The internet cache-folder contents can cause hangs during a DBR so I empty that often and since there are sometimes asset glitches, especially those that are scripted, I will empty the cached libraries folder as well.

Now one day I was faced with a major lockup and a DBR that sat there stuck for 8-hours at least. I had started it the night before and planned to let it run overnight so things would be brand spanking new when I got up, but sadly that didn't work.

After doing some thinking and remembering the files being deleted, I deleted the following files:

assets.tdx
asset-cache.tdx

Empty the contents of the following folders:

cache/internet
cache/libraries

I then ran a DBR, which ran extremely fast, and I found nothing missing in Content Manager. The only issue I faced, however, was the precaching process started up again at the beginning of each route for a little bit, but after that, things were fine. You know how to use TrainzUtil to precache stuff again so I won't go into details.
 
Back
Top