Bockbeer Brewery Question

brewersfan

New member
I am running "Trainz 2009 World Builder Edition".
I have the Barley Factory, and Bockbeer Brewery in my
layout. The problem is that I cannot seem to figure out
which rail car to use that will unload the Barley once it
gets to Bockbeer Brewery. I tried the Burlington
Northern 4 bay Grain Hopper. I thought that would be
the logical choice, but Bockbeer Brewery does not seem
to recognize this car to unload the Barley. All my other
industry's work fine. Anyone have any suggestions?
Thank you.
 
There are 3 barleys in TS2010.
1. Barley,<kuid2:64577:910014:1> used with:
wag cereal trans 1,<kuid2:64577:15013:1>

2. Barley,<kuid2:151900:100039:1> used with:
Barleyfactory,<kuid2:151900:100037:1>
Bockbeer brewery,<kuid2:151900:100040:1>
Tdgs barley transport closed,<kuid:151900:310006>

3. Barley,<kuid2:30671:9110411:1> used with:
BI2 Grain,<kuid2:30671:27220:1>
Flour Mill 1,<kuid:61119:28197>
Gov of Canada Grain3,<kuid2:95761:15003:2>

Bob
 
What the other poster was trying to say is that you need a car that can carry the right kind of Barley. IC Airslide Hopper <kuid:113556:51062> by Sporbust is capable of carrying the Barley used by the Bockbeer Brewery, you just need to make sure you add it. (Or add all 3 to take the guessing out of it.) Some cars will only hold one type of Barley, and IIRC that would be the version from LARS. (#3 in the list above) You want one that can hold #2 from the above list.

Some cars that come pre-configured for the right kind of Barley are:
Tdgs barley transport closed <kuid:151900:310006>
54ftHopperHigh3-Bay Santa Fe ATSF 313358 LARS <kuid2:56063:100890:1>
And most if not all of Majekear's 4baycflow hoppers. (Do a DLS search for 4baycflow and you should get a ton of results. He's got other rolling stock available too, but I don't have them to check.)

And many other cars can be configured to load the Barley you need. Check the Barley icon, all three types have different icons. (It would be nice if one of the authors could contact the others and get permission to make a single Barley asset that would obsolete all three.)

Edit: Note that you'll want an enclosed container rather then say a gondola 'cause it doesn't quite have the right kind of visible load for those.
 
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I ran into the same issue when I changed the session time to 05:00. I changed it back to 10:00 am and the hopper cars started unloading again.
 
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