:hehe: :hehe: :hehe: Very Funny.well on the bright side, now you have two shiny new toys to play with!
Cheers Mick.
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:hehe: :hehe: :hehe: Very Funny.well on the bright side, now you have two shiny new toys to play with!
A few more BNSF shots
Cheers
Lots
Distributed Power pushing on the rear
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Doors open, Chains connected, Visors down, Mirrors in (yeah I know the windows on the rear loco are screwed have to redoo them, oneday)
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53ft BNSF single Well
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48ft BNSF Artic Wells
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.
my burning question is not about the trains, but about the tracks... why no ties?
also, these methods are not only limited to TRS2010. all of my site content uses baked textures and LoD and bump mapping etc etc, and it works in TRS04 and up
i think the main thing people miss is that for quality like this it actually takes some effort.
where did you get those csxt well cars form?
ah ok. a typical US mainline wouldnt have anything like ballast covering the ties unless it was just applied. there are special maintenance vehicles that will come very shortly after and push and contour the ballast, always leaving the ties showing (they are REALLY noisy too).
[i have one other question. how wide did you make the shadow plane under the cars/locos there? it seems to be fairly effective.
/QUOTE]
Yeah they didn't come out to bad, I don't like the built in shadow system, so I run cloudy skies and planes underneath. I actually got the idea off Ocemy except he looks like hes manually done the texture (I'm not that talented) and I've rendered it.
Anyway heres is the process I use took a while to figure it out. Make a 3 partition lenght wise plane at 0 height under the model. make the center partiton the withe of the model. make the outside partions 5 meters each side and make it slightly longer as well. Add all the bits to the model bogies and any other add ons. Bake the texture. Now for the bottom plane move the outside of the planes from 5m into 2.5 on each side (because I use 5m wide double track) other wise it overlaps and looks horrible in the yards. Move the ends in just a fraction to 0.0215 past the a.limxxxx save you mucking about try to get that mesurement. Raise the plane 0.02 so it dosn't interfe with the rails. You also need to brighten the baked texture 20% I find it a bit heavy if left as is. Then make a Mesh Library out of them so they can be used on all vehicles of that type.
I find shrinking the size of the plane afterwards the best way to go and remove the hard edges. Actually you can see on the wellcar ends where I forgot to do that another have to fix job.
Rugrat
While it does have its benefits in yards the amount of ballast we see on mainlines over here is ridiculous * (usually ends of ties sticking out with ballast just covering between the rails), and they wonder why ties rot so fast...
Good explanation mate, always wondered why there was so much ballast on tracks over here.
Cheers
Lots
Lots of trainz could you skin those dash9s into csx colors i wanna see what they look like thanks
-ya i do too! cant get enough of them!Joe man i tried out the dash8s and i love them