Automatic consist?

IGoDwnTwn

New member
I guess it's a buildin feature that AI trains that run through red signals stop and reset after two minutes (?). How can you set the AI to continue running after the 2 minute timeout without having to right-click and "restart" the train? it's kinda frustrating to have to go to the other end of a layout to just to restart a consist...

IGO
 
I guess it's a buildin feature that AI trains that run through red signals stop and reset after two minutes (?). How can you set the AI to continue running after the 2 minute timeout without having to right-click and "restart" the train? it's kinda frustrating to have to go to the other end of a layout to just to restart a consist...

IGO

Hi IGO,

It is not meant to be a builtin feature, running through red lights. There are lots of ways to stop this from happening, you might have to change the default position of a particular switch, you might have to move the signal farther away from whatever it is protecting, you might have to add a lower speed restriction before the signal or you might have to lighten your train. If you can give the kuid or name of the route you are running and the location where the problem is someone might be able to help with a solution.

Cheers,
Bill69
 
If my memory doesn't fail me there is an invisible "traincar" that you put between the couplers of the locomotive and the first car available from a third party site. It has this really high decel value. The link is available from Dermmy's Clovis Sub route page at www.checkrail.com .
Cheerio,
Nicholas.
 
Hi All !

Or You could add the following to Your Trainzoption,txt :

-AutopilotSignalDistance=300

This gives the AI more time to brake the train. Change the value to fit Your need.

Kind regards, Al.
 
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It's personal preference and degree of desired realism really. While fiddling around with the AI signal distance works equally well in general, there are some exceptions. Take for example you have a route that contains both dense city areas with low speed limit and vast expanses of desert with high trackspeed. Given a very high AutoPilotSignalDistance rule value, trains would start slowing down far before signals (edit: in the city) and that is not completely realistic I think you'll agree. Neither is it realistic if a train a mile or so away be able to see a signal that's right around a sweeping curve hugging the outside of a cliff.

Cheerio,
Nicholas.
 
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Hi Nicholas !

I agree with you totally !

But as i said : "Change the value to fit Your need."

It might be a matter of increase the distance with 25 or 50 meter. As i recall the default distance is 150 meter. (I might be wrong though. My memory isn't that good anymore:hehe:)

Al.
 
Yes yes, to each his own. Sidetracking a little, does Canadian National really have blue locomotives?

Cheerio,
Nicholas.
 
Yes yes, to each his own. Sidetracking a little, does Canadian National really have blue locomotives?

Cheerio,
Nicholas.

I happened to be in the Edmonton area recently (CN Territory), and I did see a single blue loco on one train.

Where I live is CP Rail, and I frequently see Santa Fee and other branded locos on the local rails so I didn't think anything of the CN train having a blue Loco.

Maybe they do have Blue Ones now, or they recently purchased some used locos from another company and haven't painted them yet, or possibly they are just borrowed/trasnported for another company
 
Thanks for the replies. but what I mean is that .....

Say your AI train is stopped at a red signal because of traffic ahead. After 2 minutes...the traffic has cleared and your AI train receives an "approach" signal ( that's yellow in railroad worker terms). Trainz has already taken that train out of AI mode. You have to restart the AI by right-clicking "drive". Is there a way to have Trainz never take an AI consist out of AI? Is there an "auto restart" in AI? It gets frustration when you have to go back to the other end of your layout to restart an AI consist.


IGO
 
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