"Attention Trainz Fans!
We are not giving away to much yet but we have a big announcement to make for all you Trainz fans out there ... Trainz is expanding onto a new additional platform. Can you guess which one? Read the next newsletter for more information!"
X-Box 360? PS3? Wii? While I guess opening up Trainz to the console market might bring in a little extra revenue, I can't really see the mainstream attraction of a freeform sandbox exporting very well. Okay for a quick arcade Densha de Go blast, but those games were custom built to a very high standard by Taito. Guess we will have to wait for more flesh on the bones of the announcement but can't say I'm either optimistic or enthusiastic over the idea. We already have RS.com going down the "gamer" approach with Railworks career mode and the constant DLC assault. A shame if Trainz went the same way. I don't see many routes getting built on a console version...
BTW apologies if this is already posted elsewhere on the board but I couldn't find another thread so started this one.
We are not giving away to much yet but we have a big announcement to make for all you Trainz fans out there ... Trainz is expanding onto a new additional platform. Can you guess which one? Read the next newsletter for more information!"
X-Box 360? PS3? Wii? While I guess opening up Trainz to the console market might bring in a little extra revenue, I can't really see the mainstream attraction of a freeform sandbox exporting very well. Okay for a quick arcade Densha de Go blast, but those games were custom built to a very high standard by Taito. Guess we will have to wait for more flesh on the bones of the announcement but can't say I'm either optimistic or enthusiastic over the idea. We already have RS.com going down the "gamer" approach with Railworks career mode and the constant DLC assault. A shame if Trainz went the same way. I don't see many routes getting built on a console version...
BTW apologies if this is already posted elsewhere on the board but I couldn't find another thread so started this one.