Alternative for Interlocking Towers and Performance Problems

Hiiii Community,


comes an intelligent dispatcher like in Railworks for Trainz ? The interlocking towers cannot be used for large networks, it's to complicadet.

And btw. the Peformence from Trainz 2019 on my Notebook (GTX1060 Max, Q/ I7 7700HQ/ 16 Gb Ram) is very bad. But T: ANE runs perfectly on the highest settings. I can't unterstand this.

Thank you for all Answers
 
No there is no dispatcher option currently.

TRS19 has two new graphics features that aren't in TANE. Turn off Ultra Shaders, and Turffx and you're closer to comparing apples with apples. Also check that your draw distance and shadow settings are the same in each for a fair comparison.
 
Dear Mr. Hilliam

I had to lower my settings further than you specified to get a better experience in Trainz 2019. I really wonder why because my notebook is strong.

Thats My Settings, her works Trainz 19 perfectly



When I use your settings, Trainz 19 looks like this after the loading screen

or so



Greets

Metalmania
 
Turn off Phys-X. That's the culprit, I'm sure 1000%, is causing your poor performance.

Once you turn that off, you can turn the detail levels up and other settings back up to suit the performance you need.

As an alternative to interlocking towers. Well you can use invisible track, junctions and signals. I used that method prior to using EIT's on my busy tram route. This method works 90% of the time since it forces a driver to flip a lever before continuing and that lever flip to the invisible track going off into the trees causes the crossing tracks to go red. As I said it works most of the time, but not 100%

EIT's and IT's have a learning curve, but they are worth it in the end. You need to watch out for complex setups which require some extra planning. In my case, the setups were pretty simple.
 
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