I'm doing a scenario in the Mojave subdivision where a Westbound freight is supposed stop at the west end of Bealville and wait for an oncoming train to pass.  The AI train is further down the track, it gets triggered by the player train using a session layer trigger about 0.5mi from the end of the loop (crude, no doubt, but effective, all the other trains work fine).  But, I have issues.
The first issue is that when the player train approaches the East side of Bealville the signal is red. This should not be, since both tracks beyond that point have nothing on them and the next signal is at the crossover. The junction is set for the left track (unusual in US operation) by default. The crossover half way thru Bealville section is set to non-crossing mode. Looking from the west end of Bealville, the left track has priority 2 markers pointing East, one before the crossover and one after, which looks like the AI train should navigate on the left track.
If I ignore the red signal and continue on the left track with the player train, the AI train starts moving as it should when I get to my trigger, and then it stops at the east end of Bealville and says waiting for clearance. The left track (the one with the priority arrows, which point eastward [uphill] is clear all the way past my train (which is on the other track), and the AI train is set to navigate to the trackmark at the east end of Bealville, but it refuses to go there. the AI train is priority 2, same as the track priority markers.
Should I fix it so the 2 trains actually use the right track (which is more common on US railroads, I believe)? It looks like that may work - but what then is the point of those track priority arrows?
I did have a similar issue on another section further up, but in that case it solved itself, somehow. The trigger timings are different though - the trigger is on the single track section in that instance.
				
			The first issue is that when the player train approaches the East side of Bealville the signal is red. This should not be, since both tracks beyond that point have nothing on them and the next signal is at the crossover. The junction is set for the left track (unusual in US operation) by default. The crossover half way thru Bealville section is set to non-crossing mode. Looking from the west end of Bealville, the left track has priority 2 markers pointing East, one before the crossover and one after, which looks like the AI train should navigate on the left track.
If I ignore the red signal and continue on the left track with the player train, the AI train starts moving as it should when I get to my trigger, and then it stops at the east end of Bealville and says waiting for clearance. The left track (the one with the priority arrows, which point eastward [uphill] is clear all the way past my train (which is on the other track), and the AI train is set to navigate to the trackmark at the east end of Bealville, but it refuses to go there. the AI train is priority 2, same as the track priority markers.
Should I fix it so the 2 trains actually use the right track (which is more common on US railroads, I believe)? It looks like that may work - but what then is the point of those track priority arrows?
I did have a similar issue on another section further up, but in that case it solved itself, somehow. The trigger timings are different though - the trigger is on the single track section in that instance.
 
	