Adding Passenger Station Interactivity to a Passenger Car

NJCurmudgeon

New member
I have a payware loco and passenger car set that I recently bought to reskin for my personal use in a layout. It looks lovely, but the passenger car does not interact with stations. Using the standard "Load" or "Unload" commands causes the locomotive to stop and align properly with the platform, but nothing happens in terms of passengers appearing and disappearing as I would expect. The doors on the car also do not open. I could possibly live with the doors. But I would like to be able to add "loads" of passengers.

Is there a way I can add this functionality to the car? Can I add something to the Config file to get it to do what I'm after? I would ask the creator, but they are Polish and it is sometimes difficult to communicate. So that's why I am asking here in case it is a reasonably easy thing to do!

[I had posted earlier about adding an interior "cab" view, to a different passenger car, before I ended up switching to this one. It does not have an interior view either, so I would like to add that as well, which I know can be done in the config file. But one thing at a time for now!]

Thanks!
 
I'm going to ask the obvious question (though it may not be obvious to you). Which stations are you using? I know that the invisible stations by andi06 work in the way you want. There may be others but I personally haven't looked for any.
 
To make coaches load passengers you need to add this to the config.txt file:

Code:
queues
{
  passengers
  {
    size                                64
    initial-count                       10
    passenger-queue                     1
    product-kuid                        <kuid:-3:11060>
    
    allowed-categories
    {
      0                                 <kuid:-3:10091>
    }
  }
}

The size and initial count is up to you.

Having an interior will require a change to the mesh including making the windows transparent and adding attachment points for the passengers. Have a look at the config.txt file of coaches that have visible passengers. None of this is necessary for the coach to load / unload passengers only the added container mentioned above.
 
I'm going to ask the obvious question (though it may not be obvious to you). Which stations are you using? I know that the invisible stations by andi06 work in the way you want. There may be others but I personally haven't looked for any.

I am using Station Platforms 01 200m VSR which has worked with other passenger cars. I had problems with other platforms/stations where the train would treat the passengers like freight (I will leave out the obvious jokes here!) - load, move up one car, load, move up one car, etc. This platform has always worked and I custom build my stations around them.
 
To make coaches load passengers you need to add this to the config.txt file:

Code:
queues
{
  passengers
  {
    size                                64
    initial-count                       10
    passenger-queue                     1
    product-kuid                        <kuid:-3:11060>
    
    allowed-categories
    {
      0                                 <kuid:-3:10091>
    }
  }
}

The size and initial count is up to you.

Having an interior will require a change to the mesh including making the windows transparent and adding attachment points for the passengers. Have a look at the config.txt file of coaches that have visible passengers. None of this is necessary for the coach to load / unload passengers only the added container mentioned above.

Is there a specific place I need to be adding this within the config text? Is it like html coding where things have to be between certain commands or separators? Thanks!
 
The queues container can go anywhere.

Just do not put it in the middle of another container shown by the curly brackets which by the way are all important.

Have a look at any coach which will load passengers as an example.
 
That worked - thank you! The car has an interior and transparent windows. I may tackle making them visible inside at some point too!
 
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