Hello All,
After building some fantasy routes and some content, I thought to have a go at some "real" terrain. I went through the enourmous list of filipsatwork and found a medium size route that I will attempt. It doesn't exist anymore, so how prototypical it gets is the question, allthough I found an interesting website about it. I presume that the vegetation will not have changed that much in 60 to 90 years so that will be google earth to the rescue. Situated partly in a national park these days will in this case help I suppose.:hehe:
And now for the question. I know that rivers are indicated by dark blue lines, or, if they're wider, dark blue borders. What I would like to know however, is the depth of the river also modulated, or is the surface of the water the surface of the map. In other words, do I need to dig those rivers out myself, so to speak, in the generated terrain.
If anybody has any other hints for the budding surveyor don't hesitate to share them here.
Greetings from nighttime Amsterdam,
Jan
After building some fantasy routes and some content, I thought to have a go at some "real" terrain. I went through the enourmous list of filipsatwork and found a medium size route that I will attempt. It doesn't exist anymore, so how prototypical it gets is the question, allthough I found an interesting website about it. I presume that the vegetation will not have changed that much in 60 to 90 years so that will be google earth to the rescue. Situated partly in a national park these days will in this case help I suppose.:hehe:
And now for the question. I know that rivers are indicated by dark blue lines, or, if they're wider, dark blue borders. What I would like to know however, is the depth of the river also modulated, or is the surface of the water the surface of the map. In other words, do I need to dig those rivers out myself, so to speak, in the generated terrain.
If anybody has any other hints for the budding surveyor don't hesitate to share them here.
Greetings from nighttime Amsterdam,
Jan