5m cutting and twin track junctions in 09

Looking on the 2009 development forum it seems Andi is working on new animated junctions with the invisible traxck built in so no need to 'wire' them up. This will be a great step forward.

Yorkshire

I didn't know that (Last paragraph), I'm glad Andi is working on 09, I've been trying to get that info for a while. Like you rightly stated, 'A great step forward'

Thanks for the info
Pete.
 
"twin track" is a lot more trouble than it is worth, in my not so humble opinion.
Funny, my more humble opinion;) is the exact opposite. I have found that making twin tracks from two single tracks is difficult, and in my experience it doesn't help the AI at all, and, worst of all, as soon as you add a junction or insert an industry or whatever, the direction of the track gets reversed.
Chacon a son gout, as they say.
Mick Berg.
 
Does this mean that if I import my route (originally started in '06, worked on in TC3) into '09, I won't be able to upgrade it to 5m baseboards? If so that's a big disappointment.
Thanks,
Mick Berg.

Hi,

Unless something got broken in the BETA there isn't any problem with converting imported maps into having baseboards with 5m grid.

I did it earlier on a couple of test maps of mine from TRS2004, one was even done with TransDEM.
I haven't tried it on the BETA though, so it might be a broken. Best thing is for someone with the BETA to test just that.

I'm unable to try my self right now, as I'm suppose to be in bed...

Best wishes

Linda
 
Junctions on double track are the same as on single track: you click on a spline point with the track you want selected and it should work.

I've so far failed to connect a single track to a double track in T09 beta, but I haven't had the chance yet to see if it was possible in T06.
 
I've so far failed to connect a single track to a double track in T09 beta, but I haven't had the chance yet to see if it was possible in T06.

The best way around this is to take your double track to within a few metres of your junction. Convert to two single tracks, acting as a double, and take your junctions from these. After placing your junction, you convert back to double track using the same method.
Cheers
Pete.
 
Hi,

Unless something got broken in the BETA there isn't any problem with converting imported maps into having baseboards with 5m grid.

I did it earlier on a couple of test maps of mine from TRS2004, one was even done with TransDEM.
I haven't tried it on the BETA though, so it might be a broken. Best thing is for someone with the BETA to test just that.

I'm unable to try my self right now, as I'm suppose to be in bed...

Best wishes

Linda

Linda is correct. This works on both the first baseboard and on existing routes. Just be sure to follow all the steps.

1. Right click on the "Add Ground X" icon.
2. Change the drop down in the dialog box to 5m Grid.
3. Click on an open space on the baseboard. A Dialog box opens to ask if you want to continue with the upgrade, click the proceed button.
4. The screen may blink while it redraws the grid.

You may now use the terrain tools to adjust the using the 5m grid points. Any new baseboards added to your route will use the last grid size chosen during your current surveyor session. If you quit surveyor and come back later it goes back to the 10m grid by default.

Warning: the 5m grid can be a real bear on framerates and even surveyor will slow down if you use too many of them. Use it only on baseboards where you need the extra detail.

OK, how many people have found this new feature?
Open the Topology panel. Choose a displacement map. Choose the Height Up tool. Notice the cursor is now square. Increase the size with the radius dial. Now use the tool on the baseboard. That's right you're using the displacement map as a terrain altering brush. To turn it off use the X in the corner of the displacement map.

William
 
Last edited:
OK, how many people have found this new feature?
Open the Topology panel. Choose a displacement map. Choose the Height Up tool. Notice the cursor is now square. Increase the size with the radius dial. Now use the tool on the baseboard. That's right you're using the displacement map as a terrain altering brush. To turn it off use the X in the corner of the displacement map.

William

I've got it a week ago without looking for it. It's really usefull.
 
Linda is correct. This works on both the first baseboard and on existing routes. Just be sure to follow all the steps.

1. Right click on the "Add Ground X" icon.
2. Change the drop down in the dialog box to 5m Grid.
3. Click on an open space on the baseboard. A Dialog box opens to ask if you want to continue with the upgrade, click the proceed button.
4. The screen may blink while it redraws the grid.

You may now use the terrain tools to adjust the using the 5m grid points. Any new baseboards added to your route will use the last grid size chosen during your current surveyor session. If you quit surveyor and come back later it goes back to the 10m grid by default.

Warning: the 5m grid can be a real bear on framerates and even surveyor will slow down if you use too many of them. Use it only on baseboards where you need the extra detail.

OK, how many people have found this new feature?
Open the Topology panel. Choose a displacement map. Choose the Height Up tool. Notice the cursor is now square. Increase the size with the radius dial. Now use the tool on the baseboard. That's right you're using the displacement map as a terrain altering brush. To turn it off use the X in the corner of the displacement map.

William

Very interesting! I shall have to remember this. Thank you very much.
 
Glad to be of help.

Remember that this beta will expire on the 29th. Save your routes out as a cdp before then or you won't be able to get them out of the beta after it expires.

William
 
Remember that this beta will expire on the 29th. Save your routes out as a cdp before then or you won't be able to get them out of the beta after it expires.

Hi,

Sorry to seem a bit thick here, but I don,t understand this .

Cheers, John
 
Double-single tracks

Personally I always use single track, but that's just my preference. In all the track I have laid, 13 routes on the Ds. no single rail reversed when a spline point was added, that puzzles me why it should.

To use a double junction with double straight (ish, ha, ha) track first put a spline point in the double track. Then you can add a single to each spline point and you have a junction. Be sure there is a lever on each join.

On double track and as stated, they are both in the same 'direction', that is the built-in directions go the same way. When you place a train on the line that is 'wrong' you must reverse the drive direction and heading on the train, then it will run against the grain, so to speak. But just to be sure use Direction Markers on that track to ensure your trains run in the direction you want.

Whatever you do the AI and Alistair will find some way of not doing it, that's certain!

Angela
 
Remember that this beta will expire on the 29th. Save your routes out as a cdp before then or you won't be able to get them out of the beta after it expires.

Hi,

Sorry to seem a bit thick here, but I don,t understand this .

Cheers, John

If you are building a route using the beta then you should the content manager to save your route as a cdp file. To do this follow these steps:
1. Open Content Manager.
2. Choose the "My Content" tab.
3. Find your route and right click on it. Choose "Save as CDP" from the menu and save it to somewhere outside the TS2009 folder.
4. When you get the release version, install your route by using the Import CDPs.. command under the file menu.

William
 
no single rail reversed when a spline point was added, that puzzles me why it should........Angela
I think I misspoke here. Adding a junction won't reverse the direction, but I found sometimes that inserting bits of single track between sections of double track would reverse the double track, even if I was careful to lay the single track the right way.
Mick Berg.
 
Hi William,

Misled you a bit there. I understand how to save routes etc, what I don,t understand is your statement that if you don,t save before the 29th then the route will be lost.

Cheers, John
 
OK, when the beta expires, it will not start anymore. All the Dev Builds did this. So you can't get to the content manager to save your route in some form that will be able to be added to the next version. Although it is still on your hard drive it is in a folder with a cryptic name and there isn't an approved method of importing it if you find it. We were told during the Dev Build period not to install over an older build and doing so would most likely create real problems with the Trainz Asset Database. TS2009 does include commands to force a rebuild of the TAD but as I recall from the one person that tried to force his TRS2006 local folder into TS2009 via a rebuild it was a nasty mess. I'm sure the approved way of installing the finished version is going to be to un-install the beta first.

Plus, it is not unheard of that routes simply disappear from TSR2006 or become unable to be opened. Search the forum for Klinger's story of what happened to his Timber Ridge Line. This is a beta and it has crashed on me several times due to video driver issues. So I save all my work as a cdp everytime I get ready to quit. Better to be safe.

William
 
Hi,

Penny has now dropped.:D

I must admit I never thought that the Beta would have that type of feature built into it.

Personally I would have thought it quite risky to create or modify a route in a Beta version and then save it to the released final version. All sorts of 'bugs' could be transferred to the game.

Cheers, John
 
Hi John,

The beta should be safe to build in since the only changes should be bug fixes. Some people were building content in the dev builds and whether it still work from one build to the next was always a game of chance. I've got some hi-rez groundtextures I made and saved in the first dev build that imported into the beta just fine.

William
 
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