Recent content by YANRAYEESEDAY

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    ERROR message on JR 60ft 9in Woodchip Hopper loads.

    When I attempt to load any of the JR or the many reskins of the 60ft 9in Woodchip Hoppers I get an Error. The specific message is as follows: "ERROR Property Browser Refresh () not handled. A script error occurred while attempting to edit the properties of this asset." Does anyone have an...
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    Modern (detailed) car splines?

    Do any of you know of, and/or recommend any modern (detailed) car splines, as an example of what one could use to fill a parking lot? All of the car splines that I have in TANE look extremely outdated, and lacking detail. Any help will be greatly appreciated, so I'll say thanks in advance.
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    Equivalent of profig trees for use in TANE?

    Does anyone know of an equivalent for the profig trees (TS12) to use in TANE. I was hoping there was something other than the billboard types, but I don't know, a) if something of the profig style (3D'ish)appearance actually exists for TANE, or b) where they are found. I would appreciate any...
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    P&B ground cover issues.

    I downloaded the P&B on Friday, along with the content pack, scenery, buildings, and everything from the DLS. I'm showing no errors, and nothing faulty, but unfortunately when I start the Sim, I have lots of areas with no ground cover, meaning lots of mostly small areas with the green, white...
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    Truck height adjustment on misc. cars.

    I've recently tried to change trucks on a couple of cars to something a bit more realistic. Unfortunately on two of the cars, after I changed the trucks, the height of the trucks, in relation to the rails was off. The new trucks I added looked to be down into the cross ties of the track. Is...
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    How to load cars in Survey Mode?

    Hey guys, I'v been using TS12 and TANE for many years, always using someone else's layouts. Recently I've been making a couple of my own small layouts and I've run into an issue. How do you load cars in Surveyor Mode? I've looked at the car properties in TANE, and I didn't see a load option. I'd...
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    G Style Trilight Signal error in TS12?

    This morning I found the majority of the G Style Trilight Signals were no longer working in TS12. These are the JR G Style Signals by the way. They are all working correctly in TANE. The 04 series are fine, however the 05, 06, and 08 signals give me an error. I'm getting a "Unable To Link...
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    The hunt for a B&O CPL I saw in a JR Amtrak GP9 release photo?

    I was looking thru some of the older photos of past releases on the JR site, and on one in particular, which was the Amtrak GP9 photo, I saw a really nice looking B&O CPL. Is anyone familiar with the CPL signal I'm talking about, and if so, are they available anywhere, and where? I looked in the...
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    NO Trucks On 60' Woodchip Cars in TS12 only

    Has anyone had an issue with the trucks not showing up on the 60'Woodchip cars Pack#1 in TS12? When I initially installed the pack on December 17th the cars had no trucks, and yesterday I downloaded the latest Pack#1 file from the JR site, and still no luck. I went in config. and manually...
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    error with defect detector in TANE.

    I'm getting an error in TANE regarding the dragging defect detector. It's a VE30: The tag 'image' in '0' refers to a nonexistent file: 'art_icon.jpg'. I went and re-download the latest effects library (v_1.34b) into TANE, and I'm getting two errors. 1) Not authorized to open...
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    error on DRGW, DTSL, & UP 60' ACF Boxcars

    I'm receiving an error of VE165 & VE170: Failed to open compiled texture 'mesh body/map1bump.texture' for 'arc:fld:$(local)/hash-9D||kuid 156765 100909.tzarc|' on the DRGW, DTSL, & UP ACF 60' Boxcars when loading into TANE. I've downloaded the cars recently from the JR site to make sure they are...
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