Recent content by STLSF4003

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    Stuck at load when merging modules of 1 MB or larger file size

    Updating from the related thread to this one. Turns out that it was the turntables that were causing the issues. From the Route emerging issues thread: ---------------------------------------------- The track replacement went off without a hitch, and the module merges just fine now! However...
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    route merging issues

    I am glad to know that I'm not the only one dealing with this elusive gremlin. Though I've never had a turntable disappear before, My issue was it caused routes not to merge into other routes.
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    route merging issues

    It's time for another update. The track replacement went off without a hitch, and the module merges just fine now! However, I've also found another issue that was playing into my merging problems. It turns out that, for some reason, my game/PC refuses to merge any route that has a turntable...
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    route merging issues

    Update: I boosted my VRAM to 100000, though now I'm 100% sure that the track prevented the yard module from merging into the other modules; I'd deleted all the track work, save for one section that I missed and tried to join the yard into another model and it hung. So once I ran a database...
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    route merging issues

    I Already tried that; I'm gonna boost my VRAM one more time.
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    Stuck at load when merging modules of 1 MB or larger file size

    In my defense, when I first built this PC, I didn't know Trainz would take up as much space as it does. So I thought a 1 TB drive would be all I would need. It also probably doesn't help that I've also got a few Steam games installed on my D drive as well. Hindsight really is 20/20. ^^;
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    Stuck at load when merging modules of 1 MB or larger file size

    So, if increasing my VRAM one more time doesn't work, should I pick up some 32 GB RAM chips and another 1TB drive? I've got three drives right now, and I don't know if my tower can hold anymore. I'll also need to open the tower to see how many DIMM slots I have left. C Drive: 476 GB with 298 GB...
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    Stuck at load when merging modules of 1 MB or larger file size

    It's late on my end, So I'll try this Hail Mary tomorrow and report back on my findings.
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    Stuck at load when merging modules of 1 MB or larger file size

    In that case, the drive I have 19 installed under is 1.81TB in size, with 1.29TB of space left. So, how high can I crank my VRAM?
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    Stuck at load when merging modules of 1 MB or larger file size

    So if i've only got 16 GB of RAM, then I can't go any higher than 48000 with my virtual memory? Because I'm getting mixed signals between you and Pware's replies.
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    Stuck at load when merging modules of 1 MB or larger file size

    If Virtual RAM is the be-all and end-all of merging, how high can I crank it before my rig considers putting a loaded 357 mag to its metaphorical head?
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    Stuck at load when merging modules of 1 MB or larger file size

    Is the RXTX system on the DLS by chance? One idea for this project was only to use content that was available on the DLS, so new users wouldn't have to play hunt the kuid and future-proof the modules as well. As for my Virtual memory, I don't think I can ratchet it up any further. It's sitting...
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    Stuck at load when merging modules of 1 MB or larger file size

    I really wish someone would have told me this before there was only four days left before Christmas!
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    Stuck at load when merging modules of 1 MB or larger file size

    The track in question is Trainboi1's SG 100lb ASCE grey ballast. Do you have any recommendations for something close to that track set that I can replace it with? Cause I'm gonna need to replace the track on the other modules if I want things to match up. Though I'm pretty sure that what's...
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    Stuck at load when merging modules of 1 MB or larger file size

    OK, I still can't get the rat to merge into any route whatsoever. However, I can merge modules onto it, so I'll just have to roll with that because I'm running out of time here. Though I think, as odd as it may sound, that the track work is what is causing the game to hang itself on the merge...
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