Recent content by RobWed

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    How do I join two trains at a station using driver commands

    @wilts747, @stagecoach, @marky7890, thank you gentlemen! Parts of what each of you said resonated and I had success first attempt this morning. In fact it was so smooth it made me laugh at how frustrated I was last night! Wilts747. I thought about what you said about the AI just being a set of...
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    How do I join two trains at a station using driver commands

    That's part of the command string but it doesn't matter if I use Call At, Drive To, Navigate To. Any command that would take a single train to the station just won't get me past that last signal.
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    How do I join two trains at a station using driver commands

    I'm trying to create an AI version of the 1A73 service from Penzance to London Paddington. It's a 5 car consist of class 802 until Plymouth where it joins with a second 5 car set that's come in from the Laira Yard and waiting at the platform. I can use AI commands to get either train into the...
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    How do I get scheduling details for real world services?

    Fabulous! thanks Mark
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    How do I get scheduling details for real world services?

    Hi all, I've got Marky7890's excellent Cornish Railways route and sessions. Online I've found the current timetables for the services over these routes and I've also found a current document that details the class of locos/carriages that are used for each of these services. Each branch line...
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    In industry, everything is water...

    Well I couldn't find lead or duck down as a product... :D But I had a look at some of the config files for products and there IS a mass tag. I tested some other industry kind assets and it seems that a unit has a volume of a litre. So the density can be calculated. It would appear that the...
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    How to access T:ANE built in content in TRS2022

    I have a fondness for the UK railway system. To me it is synonymous with the glory days of rail. Where I grew up we had a simple hub and spoke network. Most of it was double track though where I lived it was only single track. When I was 19 I moved to the UK and was impressed by the complexity...
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    What is 'Game Time'?

    I've just noticed that the activity log references 'Game Time'. I just created a new route to do some testing and the earliest time stamp I've noticed so far is 9:59 on 1 January. If I was to hazard a guess I would think it had something to do with seasonality. So the year is always some...
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    In industry, everything is water...

    I may have gone down a rabbit hole here, (which I can assure you has never happened before...), but, while testing industry assets, I found that every unit of a given good (okay, I didn't test EVERY one but I tested enough!) has a volume of 1 litre and a weight of 1 kilogram. The ratio of units...
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    Industries that work

    Yeah, I'm reading the thread John linked and it sounds pretty exciting! Today I learned that you can drop rolling stock off and the industry will take care of all the unloading and loading while the loco goes off to do something else! I want to finish reading the thread because there might be...
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    Industries that work

    Are these not able to be updated using the Bulk Assets Replace functionality I've seen mentioned? I'm assuming they'd all need to be configured manually.
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    Industries that work

    I just had a look at other industries in the layout and some have multiple processes in the track. So the asset obviously worked when the route was built. Hopefully that was a TRS22 build. Just not in the current build. The other thing that occurred to me is that it must be just one function in...
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    Missing KUIDS? Post them here!

    Oh, sweet! I have that but haven't installed it yet. Thanks!
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    Industries that work

    So I'm taking a deep dive into industries on the Schwaninger Land route. Most of them are this multiple Industry: <kuid2:102376:63033:3> The asset looks pretty good. Goods can be an input or an output process and can take a defined time to produce. You can create multiple processes. You can add...
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