Recent content by paulper

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    Ongoing Investigation: SP6 Route Performance & Redraw Issues

    I don’t claim to be an expert with this topic, but why if my route uses under 16GB of my 32GB of memory, and a lesser proportion of available GPU memory, are there memory issues or a need to restrict memory use?
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    A Sad End to an Epic Run for Me with Trainz.

    For me, it's Surveyor 2.0 is the best new feature coming out of Trainz in recent years. It's a shame it's not quite finished still, with a number of features still only available in the older version.
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    Ongoing Investigation: SP6 Route Performance & Redraw Issues

    Thanks @pware . Can report likewise for this route in build 132284, but don't have data to compare before and after FPS. For my own very detailed route, the re-drawing issue has gone, but FPS is down around 10-15%, particularly in areas that have many Speedtrees. I've made no edits to the route...
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    Ongoing Investigation: SP6 Route Performance & Redraw Issues

    Lots tested the RC. Reported bugs - all of the same problems that many are now experiencing. Regardless, RC build becomes SP6. Now N3V want people’s help… again? I’m still left trying to understand why SP6 was released when they knew of these issues.
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    Trainz Update Announcement (SP6)

    I might be wrong, but I'm not sure that anyone that hasn't had issues with SP6 has been able to state it has improved performance.
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    Trainz Update Announcement (SP6)

    Presumably that's 2 bugs that you've reported now regarding SP6?
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    FPS Spikes

    Can you advise what your DLSS settings are?
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    FPS Spikes

    I found that Smooth Motion via the Nvidia App did work, but it didn't improve FPS. To have this switched on and get Trainz beyond the splash screen I had to delete the DLL plugins that I have via another thread. As those plugins boosted FPS by around 10% I have now switched off Smooth Motion in...
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    FPS Spikes

    I am perhaps far from the best expert on here, and I appreciate that's a common assumption, but I've found no strong evidence of that, as static assets wouldn't necessarily need a script. I use a lot of EITs in my session. When lines appear in the logs associated with them, there is a...
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    Trainz Update Announcement (SP6)

    There's been lots of speculation about what might be causing the issues and although I am now safely back to build 129343 (with ease I'm pleased to say), I did enough testing with build 131965 both at the RC stage and after, to be sure that the following were not obvious causes: - Tree/bush...
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    FPS Spikes

    If you’re taking about running a session it’s probably script issues that are causing this and I’m not convinced any hardware upgrade will fix it. Happens to me too
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    Plant Factory

    From SP6 I believe
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    Patching manually

    I'm currently reinstalling Trainz Plus to go back to SP5, which for me was build 129343. SP6 builds are as follows, so as long as you avoid these you should be fine: 131988 TRS22 Steam (Mac) 131986 TRS22 Steam (PC) 131985 Trainz Plus (Mac) 131982 TRS22 (Mac) 131965 TRS22 (PC) 131958 Trainz...
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