Recent content by norfolksouthern37

  1. norfolksouthern37

    Editing Trains

    You can load the save state into driver and then immediately switch to edit mode.
  2. norfolksouthern37

    Alias Mesh not found in dependency fix?

    this is true I forgot about this but some mesh libraries will not use the latest version available for libraries if the old and new are installed.
  3. norfolksouthern37

    Alias Mesh not found in dependency fix?

    look - if the asset is trying to load a mesh that does not exist in the mesh library, there will be an error, even if the mesh library itself shows no errors.
  4. norfolksouthern37

    Trainz Soup.gs Problems

    SetProperties(Soup) is getting an empty value on line 2157 because GetNamedTag(string) is expecting the string to be something, and in your case it is apparently empty. I suspect this is similar to your many posts about the scripted headlights not working or coming on. Something I can only...
  5. norfolksouthern37

    Trainz Soup.gs Problems

    You have not specified what kind of errors if any have actually occurred. The last thing I want to do is appear to defend a 3rd pty script, but you have given no indication of anything but your own faults here.
  6. norfolksouthern37

    Trainz Soup.gs Problems

    waffle waffle you are missing the point. I could not care less about why you or others want to go back to software from 15 years ago. That is why I am saying - who would just come along posting drivel, imaginary problems, and then say they are leaving for another version - nothing is...
  7. norfolksouthern37

    Trainz Soup.gs Problems

    What you are proposing is just not possible. Idk how you came to these conclusions, but surely you do not think that all of us are just overlooking something that is obvious to you. Your soup.gs and everyone else's is fine until you present evidence to prove otherwise. Why make posts like this...
  8. norfolksouthern37

    Trainz Soup.gs Problems

    seems pretty unlikely. so reinstall and try again?
  9. norfolksouthern37

    SD60E Fuel Consumption

    because the unit size is liters. 15142 liters is 4000 gallons
  10. norfolksouthern37

    SD60E Fuel Consumption

    The fuel rate for the SD60E should be 8 gallons per hour at idle, and 194 gallons per hour at full throttle. In Trainz this will be interpolated into a rate per notch that will be used to subtract fuel from the fuel queue. fuelConsumed = fuelConsumed + (fuelRate[iNotch] * time); This is fairly...
  11. norfolksouthern37

    Setting Up Permissive Signals In Yard Properly

    Yes but, it is also because many years ago those were the only two options. Now you can add as many switches to a signal path as you need, so the RD LD signals are essentially the same operation but are configured by default with a switch state that is by default right or left.
  12. norfolksouthern37

    Off-Track Repeater Signals

    Interesting and workable approach. There may be some more options to explore for specific types of signals like this that can allow just an addition of a signal rather than complex invisible tracks and linkers even though this is perfectly fine. The type of signal "Repeater" is a valid signal...
  13. norfolksouthern37

    I have verified that there are issues with the (TFX) Jointed Rail Train Effects libraries.

    It depends on the locomotive you are using but the information display was just for verifying things. I do not know anything about the DES SD70s. Depending on how the engine specs are configured can effect the compressor. ok
  14. norfolksouthern37

    Setting Up Permissive Signals In Yard Properly

    You set the straight path in the details dialog.
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