Recent content by Mordachai

  1. M

    Texture problem

    Hi, I'm using the Variable speed boards created by Stryker on one of my fictional routes. Unfortunately they just goes as far as to 130 mph/kph. I've managed to change so that they'll set higher speed limits and now I'm trying to get them to display the higher speed such as 140, 150 etc. I've...
  2. M

    Just a patch?

    I started reading the post about who thought about buying TS2010 and started to write a post there but found that I'd better make it a thread of it's own. Since TS2010 seems to be 2009 with Speed treez I'd say it should have been a patch or add-on for 2009 rather than a completely new product...
  3. M

    Trees

    Just curious who's trees have Auran bought? From what we've seen lately Auran have bought user content that would have been added to DLS or payware to make it their "own". In my opinion wokring trees would be a bare minimum in a "new" game like TS2009. User created ones on DLS would be ok I...
  4. M

    The future of Trainz

    With the riskt of getting flamed to hell I'd like to ask a quite important question since I'm a big fan of the Trainz series going back to UTC. What is Auran doing that is taking them so much time that they can't even make any official statements regarding the state and heading of the game? In...
  5. M

    Water animations acting up

    I'm running TRS 2009 and having some troubles with water animation. The animiations seem to blink and the surface is divided in irregular patterns, some areas go ok animations, other don't. I think I've had this problem in TRS 2006 as well, but can't remember if or how I solved it. I've...
  6. M

    In a distance...

    Maybe it's a stupid or simple question but I'm curious about how far ahead the AI "looks" along the track. I guess there's at least two parameters; how far it looks for turnouts and how far it looks for signals. I believe that when it comes to signals it checks the next signal no matter how...
  7. M

    Linking signals

    I'm experimenting a bit with signaling and have among othe things tried the "Trigger Multiple Signals" rule which I find bit labourous to use. Is there any simple rule or such to link signals, i.e. one sets the state of the other? I'm not a programer but It feels like a fairly simple thing to...
  8. M

    Question about Signalling

    Got a short question about signalling: I'm using UKrailsim's "Advanced UK Signalling Pack" which is great but I'm a bit qurious about what Terminating signals are used for? Cheers! /Fredrik
Back
Top