Instead of throwing this at the community and telling us to go figure it out, they should supply tools to assist us. How about a heat map to show worse performers?
Yes John,
This would be a great Tool!
Hello Paulsw2 There is probably a texture file called reflection art or env_metal that can be removed from the models folder, you will also need to delete the call out for it in the .im file and change the reflect to onetex.
If the .im file has been upgraded to the trainz.mesh then you will not...
With every update my Trainz Platinum got worse for any decent frame rates. :(The Trees pop in and out when moving around my Map.
I am still having to use my older build number 122411 for editng my maps.
https://www.auran.com/planetauran/portal.php
Is not loading the web page most of the times.
If it does load it takes up to 5 Mins. It is not my PC, or internet causing this issue as all my other log ons are instant.
I started going thru all of my assets 10 at a time as you suggested and have not found any issues with them as of yet.
I did notice that if I scroll around my Map area's slowly and carefully the humping does not happen, only when I move around in big chunks of ground going forward with my Mouse...
Thank You pware for your reply. :)
I did a new clean Local folder with no pay ware or heavily loaded assets for my custom Map only.
It took 2 Hours to download all of the dependencies that I needed to have for it.
Total size of the Local folder was 16 gigs.
I loaded it up and all seemed good...
After I did the latest update with the Trainz PE. The Trainz Platinum 129335 now has the animation humping issues!:oops:
I start scrolling thru my map and the humping starts happening and never stops. the Carz and the smoke stacks including the side menu pic rotating viewer is humping also. It...
Downloaded and installed in less than a few minutes. Full DBR took about less than 5 minutes, all worked and no faulty assets.(y)
The Animations are still having issues with a humping effect on my large Map, does not seem to be a frame rate issue as it holds at 60fps steady even when the carz...
I have managed to Repair the Schweb Turn Table, I got the Track not to stutter while it is rotating, that was very annoying a hard patch indeed! :oops:
Should be available to the Community on the DLS by tomorrow evening Denver, Colorado time.:)
Done I have uploaded the updated Docking assets with the correct road, & Track connections.
They will be ready as a new version listed as 3rd party for about 24 hours then will be ready for download.
I am still not sure what they are used for? If anyone know what they connect to let me know...
Please be patient with me on this Schweb Monorail Kit. ☹️
I am having issues with the Docking Plates, as I am confused also about the attachments of the Road and Track connections?
Why a road attachment on a Docking Plate not know as of yet, I will try and find on google his Schweb layouts to...
You will need to connect the Bridges and the Docking parts to the Station by using the <kuid2:95230:121530:3> Schweb Bridge, Station Track Rails V2.
The main Track Bridges do not connect to the Schweb Stations directly.
<kuid2:95230:121530:3> Schweb Bridge, Station Track Rails V2 will be...
@ TheBroughamGamer
Download the <kuid2:95230:117502:4> Auran's UP Big Boy #4000 V2 that I have updated, then you can look at the Config files and attachment points that I had to create for these Big Boys to look and work correctly. A lot of hours went into updating these guys.:)
Thank You MSGSapper for the High quality 3D people. :) (y)
The older builtin low quality ones did not have any emissive color setting to be able to see them at night.
The <kuid:-25:1540> Auran's Prod Night Passengers 2020 have been updated this January 31st, they are more better to see at...