Recent content by guyprentice

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    Odd passenger station behavior

    Hi Dave - I tried LM3D Unload and it didn't fare any better for me than the old load/unload commands did. "Load at" was the only command that would get me some benefit. Trains now stop with the power just past the end of the station track and they start right back up again when they're supposed...
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    Odd passenger station behavior

    UPDATE: Partial success......I tried all of the suggestions in the thread with no success. I switched commands for passenger trains to "Load at." I had been using "Call At" or "Navigate to Station v2," which, up until now had worked fine. The trains still aren't opening doors or...
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    Odd passenger station behavior

    I recently upgraded to Trainz+ build 123794. For passenger stations I'm using STATION BASIC 2:30501:22005:5 and a bunch of the Amtrak Station versions 2:101046:xxxxxxxx:x. On a new route, passenger trains are exhibiting a lot of weird behavior: 1. AI trains stopping short of the station. I...
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    Trainz Plus and Transdem maps not loading properly

    Found the problem and it was my error. I had difficulty updating from an old TRS22 build, so just did a clean install of Trainz Plus. Then, promptly forgot to add the Transdem V7 cdp file to Trainz. Problem solved.
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    Trainz Plus and Transdem maps not loading properly

    Yes - Ground Texture from Raster Map, Show Route and Show UTM Grid are all checked on the export page. I just did a Transdem map last week on basic TRS22, had no problems and none of my transdem settings have changed.
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    Trainz Plus and Transdem maps not loading properly

    I just updated from TRS22 to Trainz+. When I was running TRS22, Transdem maps would load routes and underlying map info. When I try it in Trainz+, I get the terrain, but it's just a sea of green grass texture (no route or underlying map data showing). I saw a post from early 2023 about this, but...
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    Two minor annoyances

    Also, maybe I'm suffering from faulty logic, but it seems to me that if I haven't updated the build, haven't changed anything, haven't added anything and I get a bug, it's not a problem with the build.
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    Two minor annoyances

    An update: Got a response back from Auran. They want me to upgrade from my current build 117655. Every time I've tried to update, I get a "no updates currently available." Also, I've seen comments that the latest update may be buggy. What's the last known good build # for Windows PC?
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    Two minor annoyances

    OK, I'll give it a try - thanks for the replies!
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    Two minor annoyances

    Thanks, JCitron. I took a look at the bug report and the format really doesn't lend itself to these problems because there's not a specific, traceable sequence of events that produces the problem.
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    Two minor annoyances

    I keep running into a couple of very minor annoying issues. I'm running TRS22 and the original Surveyor. 1) After saving an uncompleted session and closing Trainz, when I come back to it later, occasionally an AI train just won't move. Driver commands for the route are still there, "continue...
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    Weird entries on the Driver Messages display

    Trainz 2022 w/original surveyor I'm getting what looks like machine instructions on my Driver Message display along with the normal "Approaching SIGNAL" or "Howard is stuck and awaiting instructions" type messages. Some examples: ***** Init door opening time = 3.200000 ***** Init dust on time...
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    Which cars to load/unload 40 ft containers at Seaport?

    I'll give this a try. Thanks for the info.
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    Which cars to load/unload 40 ft containers at Seaport?

    Thanks for all of the tips - they're much appreciated and I did try them all. For whatever reason, I'm still striking out with both the "Seaport" and "Container Station" industries. I tested the "Multiple Industry New" industry, and everything I've tested so far seems to load and unload just...
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    Which cars to load/unload 40 ft containers at Seaport?

    Thanks very much for the chart (and all the time consuming work you undoubtedly spent assembling it). I've saved it to PDF for a handy reference. In the end, I still couldn't get Seaport to cooperate, so ditched that plan and am using the "Multiple Industry New" commodity, which (so far) works...
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