Recent content by Fineas10

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    AI trains question

    Thank you very much for all the answers! I may have said it wrong. The problem is not based on time, but on to controlling a lot of AI trains at once. For example, I want to have ai trains roaming around the map, delivering thins, doing everything they have in the schedule. What I need is to...
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    AI trains question

    Yes, thank you for the tip. What I am trying to do @Lewiscc65 is to have like a day shift right. So I want to start them all and then when night comes, to stop them all.
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    AI trains question

    Hello! It may be an easy question, howver I wanted to ask for some tips. I am planning to add to my route a bunch of AI trainz, however I want them to have like a On/Off button. For example, I want to add 5 consists that run around the route, however I want them to stop at some point when they...
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    Docksider invisible bogey has a error

    I get the same error. Is .fbx not a valid mesh tag?
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    Object Draw distance, disappears at close range

    I will post the config later when I get on pc. It is from sketchup, imported but not worked on, so many things can be wrong with it :)
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    Object Draw distance, disappears at close range

    It is from sketchup, imported.
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    Object Draw distance, disappears at close range

    Lucky me I did not update :)
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    Object Draw distance, disappears at close range

    No, imported. Yes, I know they are bad, however I don't know how to make them
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    Object Draw distance, disappears at close range

    Also to not vanish when I am close to it. https://streamable.com/uf6swt
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    Object Draw distance, disappears at close range

    Sorry, i was in a rush. You are right. it is 123794. What I want is the Brooklyn bridge to remain visible as the one behind. https://streamable.com/fetr9z
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    Object Draw distance, disappears at close range

    Hello! I have an object that disappears when I get close to it. I know it was a tag to keep it also when you get far, that was specifying the distance in meters. Thank you!
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    Ongoing Investigation: SP6 Route Performance & Redraw Issues

    Could you guys check the v-sync settings and tell what position you have it?
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    Car spawning on roads and carrate number

    Thank you for the reply! Yes, I know the details about the YARN roads. What I was interested in was a more complex problem with invisible roads not spawning enough cars due to the tag that makes them visible only in surveyor. I got a workaround somehow, but still not the same as yarn.
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    Car spawning on roads and carrate number

    One more update: this happens because invisible roads have that surveryor visible tag, which makes some of the cars disappear as well.
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    Car spawning on roads and carrate number

    Hello eveybody! I am posting here a question about yarn roads and cars spwaning. I am using, on most of the roads, the yarn system. The yarn L4 boulevard cars are spawning by themselves and are abundant, carrate number being 5. I have some one way iunvisible roads (<kuid2:200687:120068:2>) with...
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