Recent content by Andrew608

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    Aston Heights - Small Switching layout

    Here are some details on those assets. Most appear to be small detail items that could be deleted or replaced. <kuid:525841:100034> JR Garbage Can Closed Blue <kuid:175455:100074> JR Cold Creek Logistics Rooftop Sign <kuid:338228:100026> BNSF F350 HI Rail <kuid:338228:100027> BNSF F350 HI Rail...
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    Aston Heights - Small Switching layout

    Sure, it's JointedRails procedural RTrax and can be found here: https://jointedrail.com/product/rtxt-base/
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    Aston Heights - Small Switching layout

    I've just uploaded a small switching layout to the DLS. (Available soon, currently unlisted) Aston Heights - Switching industrial Layout<KUID2:642837:100268:1> Aston Heights - Base Session <KUID:642837:100342> There's a small staging yard with portals which transport trains to the main layout...
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    TRC Gates stuck closed near industry

    Thanks for the tip. I'm not actually using any level crossing assets at the moment. Does that present any issues or require alternative configurations?
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    TRC Gates stuck closed near industry

    Hmm that's an interesting point. Perhaps not using any actual crossing is the issue? I imagine that because these are painted / "hand-laid" roads with stand-alone gates, the TRC system has no idea where the crossing starts and ends relative to the position of the trigger.
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    TRC Gates stuck closed near industry

    Thanks for the new version so quickly! I pulled the new version 22 down from your OneDrive link and tried it out. It does seem to work well now. Thanks for the tip on using one trigger per crossing. I tried two triggers because I saw other routes use that technique. I went ahead and tried...
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    TRC Gates stuck closed near industry

    Thanks John, Yeah that could very well have been. It seems to be working now. Actually, it may have always been working, but I noticed I had to pull pretty far away from the crossing for the gates to open again when the car was left there. I ended up putting temporary rulers down along with some...
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    TRC Gates stuck closed near industry

    I'm having an issue with the TRC gates sticking closed when there's a nearby industry and I leave a car there. I've read through the documentation and configured the names of the TRC4 triggers and crossing gates. They do work as expected if I don't leave the tank car parked near the crossing to...
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    HD terrain screenshots

    HD terrain is a game changer for sure. Getting a thin line of dirt/grass just where you need it makes such a big difference. No more concrete or grass bleeding through sidewalks etc.
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    HD Terrain + Digholes performance issues

    Ahh yeah that makes sense. I guess we'll have to wait on creators to update these assets then. Although this link seems to indicate digholes are performance heavy and to use sparingly. I imagine an "HD compatible" dighole wont be any less performance intensive...
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    HD Terrain + Digholes performance issues

    Yes! I've been trying to figure out the cause of this for a day now and finally stumbled on to this thread.. but I've got the same exact problem. I have a tiny 1x2 base board model railroad layout with a bunch of digholes on one board and none on the other. I can adjust terrain on the board...
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    Import Content from TANE to T19 VE65 Errors

    Hello, I've started playing with T19 and have migrated some assets from my TANE install but some are coming up as faulty in T19 with the following error messages: VE65: The *.texture.txt file is missing for texture resource 'mesh_art/mesh_art_icon.texture'. This will be repeated several...
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    Museum Route

    Here's a little route I've been working on for the last couple days. I liked the idea of a completely fictional freelance museum or excursion route for a couple of reasons: - I can use any rolling stock or locomotives except newer stuff which would still be in use currently. - Road names don't...
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    Surveyors Layers Strategy

    I'm curious to know how you route builders are using layers to your advantage. I've been playing with building some model railroad type layouts and i've found it very useful to have one layer for all my "room/benchwork" objects, like my floors, walls, fascia etc.. and have it locked. This...
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