Recent content by ajrf

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    Junk Files Uploaded to DLS

    The problem is that even in 4.5 there are overpoly assets, and they'll have just a warning, not a fault.
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    Jango, Gianfranco Messaggi passed away this morning

    Very sad to read this. R.I.P. Jango
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    Large route makes Trainz unstable

    The one I'm building right now is around 1.5-1.6 GB (i don't remember the exact figure right now). And it's still a WIP.
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    Help: Spline artifacts.

    Well... It all fixed up by itself. Don't ask me why. I understand less and less the craziness of this game.
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    Help: Spline artifacts.

    Hello. After forcing TRS22 to shut down as the installation of Pennsylvania & Berwind deps was eating lots of HDD, and as a result, I repaired the Database (surprisingly it was an EDBR taking into account that it took around 4-4.5 hours), and once I started to launch routes, I find these...
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    TMR17 is dead for good. For all.

    You'll own nothing and be happy :mad:
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    Putting more than one track on any route to be created with Surveyor 2.0

    Select a track and use Ctrl+C and Ctrl+V. Other than that, idk of any other way to put multiple tracks.
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    Time to get rid of those old 2D or 3D low quality people!

    If only they didn't occupy a lot of space on the HDD.
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    ASFA Digital and ERTMS

    I don't have much idea about digital ASFA, but in Spain Trainz Rutas and Ibertrainz you have lots of objects that include some ASFA features. Ibertrainz includes too an ASFA rule with ASFA working signals. Hope it helps.
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    Renfe 252 from STR issue

    Weird, because I haven't found anything weird when running them.
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    Renfe 252 from STR issue

    Which version do you use? T:ANE/TRS19 or TRS22 one?
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    Best system for TRS22

    I use something similar to this, although I'd recommend you to use an AMD equivalent as now Intel CPUs are a money pit.
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    Screenshot of The Week: December 30 to January 13 2025 (Year In Review)

    My comeback after being mad at T:ANE and its spline bugs
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    Show Off Your Routes *Potential For Large Screenshots*

    Looks good, but you should have used roads with sidewalks.
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    Setting Max Speed for a player-controlled train.

    Use the rule "ATP Speed Limiter". That way, the train will barely speed (although you'll have to use again the controls to avoid braking the train).
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