I thought it might be interesting to start a thread where to discuss various techniques related to making any bodies of water.
I recently started experimenting using textures and small elevation changes to make small creeks and streams. With the right pallet of textures one could make some really realistic looking waterways. I defiantly think this method is quicker and you don't have the elevation problem to deal with compared the built in water tool. I've been using "coldwater" by smooz with a combination of some really nice high-res textures by motorbreath. I've been really happy with results so far.
Please post your preferences, techniques, pics, favorite content, etc.
				
			I recently started experimenting using textures and small elevation changes to make small creeks and streams. With the right pallet of textures one could make some really realistic looking waterways. I defiantly think this method is quicker and you don't have the elevation problem to deal with compared the built in water tool. I've been using "coldwater" by smooz with a combination of some really nice high-res textures by motorbreath. I've been really happy with results so far.
Please post your preferences, techniques, pics, favorite content, etc.
			
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