TS12 SP1: Rotate route?

Scottbe8

UMR Pax Sessionz
I'm sure a lot of you have longed for the day when we could rotate an entire layout to make merging easier. Does anyone know if that day has already come?
 
Doubt it's physically possible without a major rewrite of the game engine as every single co-ordinate of the rotated route would have to converted to a different position, you'd probably run out of memory.
 
Already made that sucessfully with a baseboard with a house on it - no other assets. You need to do a little bit maths...and that for every object on the route, and i know what route you mean (lol). It isnt possible... one part is 100+ miles long, the other 350+, with scenery, terrain etc on the whole route, the tracks, signals, bridges...... forget it! It isn't possible....or do you have 200 years of free time / holidays?? :p

Felix
 
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