careful, that is close to fanboi territory.
There's a difference between being a "fanboi" and trusting in a company. A fanboi believes N3V can do
no wrong and will continue supporting N3V to no end, even supporting them when they do something most of the community disagrees with. Being loyal to a company usually means the company has a good record when it comes to titles under their belt, and since Railworks all the way up to TS2016 are all pretty solid titles, i think DTG has earned their loyal fanbase. I may not use TS2016 as much as TS12, but i trust in DTG to make a quality game as they have before (except for the franchise becoming DLC Quest 2.0).
sigh, only page two and this already? Besides, what's so wrong with "a dark, interactive scenery sim?" Their colours are generally darker, more gritty, there is an interactive element to some of it, there is lots of scenery and it is a sim.
Based on H222's delivery and overall view towards this coming game and it's possible fanbase, he's saying this as if the trains aren't going to be the main focus, and that it's just gonna be "Screenshot Sim World", which is very unlikely. Yeah, the colors are darker, and the shading isn't as bright as what he might be used to in T:ANE, but the real world can be like that, and it adds to the game's realism.
Besides, this is a "train simulator". Does that automatically mean it has to look bright and cheery like a Thomas lover's newest fan character? I don't think so.
Vern said:
...but for "Next" they need to be considering that same quantum leap, perhaps.
I tell ya, if NEXT really is gonna be a subscription based service like it was rumored to be, then DTG is gonna overtake N3V in every way possible with the eventual release of TSW (maybe).