T:ANE (in development) screenshots...

Very nice lighting and a lovely route.

Thank you :) . It is a lot of fun tinkering with the environment tools to get different lighting as they are very simple to use. My route is not prototype and exact, it is just what comes from the ole imagination.
Here is the Kanawha- one of a number of my favourite steam locos that are running in the map.







 
Dear friend, can you help me please?
What texture for the river bed did you use?
(KUID, User-name, and perhaps location for DL)

I am looking for something like this to build
a beach side of a dammed lake. ;)

Even if that is a jango texture, I'm pretty sure there are two identical textures built into TS12, titled (TS12) MuddyRocky Ground, and SGT37, the MuddyRocky Ground version being scaled a little larger than the SGT one
 
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now that sort of thing wouldnt hapen with UTC, so it is best Trainz version. :hehe:

These pictures of the potato dry sort yards are pretty funny.
 
I think I've found a bug in HF3
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On a side note, since I'm too lazy to look up the other threads right now, I actually have found an issue with the iPortal. I haven't had the time to see if it works in the newest hotfix, but it won't allow for iPortalling between the HF2 and first versions of tane.
 
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