Downloaded some Ffestiniog stuff in CM this morning, but they are showing some 'Unknown location' dependencies.
Have tried 'Google' a couple but not getting any results.
Can anyone point me in the direction of these ...........
kuid:75130:51020
kuid:75130:50067
kuid2:75130:50044:2
kuid2:75130:55002:1
kuid2:75130:51014:1
Thank you.
I knew this would be problematic......... due to age of the items, bits on Trainzone and bits on the DLS and out of sync kuids.
The missing bits for Criccieth castle are included in the download from Trainzone and don't appear to have been on the DLS or may have been culled at some point. Skip the loco and just install the engine file and bogie.
http://www.trainzone-1.com/ffest/criccieth_castle_v2_(ffestiniog rly).cdp
kuid2:75130:50044:2 are bogies that are not actually needed for the coach, as the wheels are part of the main mesh and are not animated
worked out the solution, Change the contents of the bogies container to read
bogies
{
}
And delete the kuid from the kuid-table. still appears OK in Game
kuid2:75130:55002:1 again missing, change to kuid:75130:55002. It's an interior however as the Windows are Opaque in later versions of Trainz it doesn't really seem to have a purpose.
The original coaches are here, should you prefer just to use them
http://www.trainzone-1.com/ffest/ffestiniog_rly_4_wheel_coachs_(set_a).cdp
kuid2:75130:51014:1 never been on the DLS, it's the original VoF engine file from Trainzone have to download the whole loco to get it
http://www.trainzone-1.com/ffest/vale_of_ffestiniog_2.cdp I'm assuming you have Tony's reskin which is why that's come up?
Just so you are aware, I'm actually in the process of updating all of Kevmt's FR and WHR stuff that's on Trainzone for him, been on hold for a bit due to SP1 moving the goal posts........ effectively having to go through them all again to make sure they are all OK 2010 upwards. They will be on Trainzone only under kevins kuid's and up-versioned to clear above any versions on Trainzone and DLS which should solve any more confusion.
Also sorting out where possible / needed a proper Steam engine spec and enabling cab control, albeit using a script by bob Pearson as no cab controls for some of the loco's