Well it seems I have given myself quite a headache.
Having 'successfully' merged two fairly large routes into one have found the following has occurred.
Eventually finding two endpoints where the maps can merge only to discover there were overlaps in another part of the merged route. This created quite a mess as you can imagine.
So I scrapped that and tried again. This time I discovered some kind of limited route 'relics' scatted in no mans land. So I had to add baseboards, under said remnants, to bring them to life, so to delete, only to discover they went on and on, seemingly endless! To view these anomalies I had to zoom out significantly.
Deleting the baseboard does not necessarily completely remove its content. Remnants as track/road splines have to be manually deleted. A long and laborious task.
Anyone know the cause [how it occurred] of this mess. All done in latest 2019 build.
Cheers,
Val.
Having 'successfully' merged two fairly large routes into one have found the following has occurred.
Eventually finding two endpoints where the maps can merge only to discover there were overlaps in another part of the merged route. This created quite a mess as you can imagine.
So I scrapped that and tried again. This time I discovered some kind of limited route 'relics' scatted in no mans land. So I had to add baseboards, under said remnants, to bring them to life, so to delete, only to discover they went on and on, seemingly endless! To view these anomalies I had to zoom out significantly.
Deleting the baseboard does not necessarily completely remove its content. Remnants as track/road splines have to be manually deleted. A long and laborious task.
Anyone know the cause [how it occurred] of this mess. All done in latest 2019 build.
Cheers,
Val.