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    Trainz Plus Beta PC - 125409 (Content Creators Update)

    So it is. Small font, eyesight not what it used to be.
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    Trainz Plus Beta PC - 125409 (Content Creators Update)

    Applying the patch to build 123794 produces build 125400, not build 125409.
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    Some configuration settings for Passenger Stations not saved in TRS22.

    I also have issues with stations not saving the settings. However, I have found that it's just not stations that are not saving changes. I have found that the Central Portal Control is basically useless in build 123794. Changes made to trains and route in the Central Portal Control are also not...
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    AI behavior

    I just got a response from the QA team today (4/9/2024) for a report I submitted in January regarding the issue with AI controlled trains not being able to follow the instructions when following closely to another train. (Stopping, reversing direction, and other strange things.). QA responded as...
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    Is there a limit to the number of moving consists?

    The frustrating thing about all of this is that it so inconsistent, therefore heard to explain unless you have experienced it. For instance i have two trains with exactly the same instruction set on the same route.the second train follows the first train by three or four signals - maybe one base...
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    Is there a limit to the number of moving consists?

    I have little hope that theses issues will be fixed in the next release. I have found the Autodrive command has provided a “fix” for most of these issues on my routes. This has resulted in a re-thinking on how to use track marks and juction directions in different way. I have also been...
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    Is there a limit to the number of moving consists?

    I have a route with over 80 trains running without a problem. I have build 123794, which is the latest Trains Plus version. Not quite sure from your description what the problem may be.
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    AI behavior

    I submitted a bug report just now describing as best as I could the issues I am experiencing with AI and track marks. Trains not being able to see the track marks ahead if they are trailing another train. Trains stopping unexpectedly, and in many cases reversing direction. This happens even if...
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    AI behavior

    My question is N3V even aware of the AI issues introduced with build 123794? If they are, they certainly have made no acknowledgement of the fact.
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    AI behavior

    The AutoDrive command solved my problems. I can now run a train for an hour or more without it stopping or reversing direction. Where I was having problems were long stretches of track between junctions which were heavily used. I had to keep adding more and more track marks between these...
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    Clutter Questions

    Their were some changes made in the Clutter layer in the setup window in TRS 2022 which are not explained as far as I can see. My questions are two: There is an option called "High Density" with two options - False or true. What does this setting do? There is "Density LOD Level" with a slider...
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    AI behavior

    I have also solved some of my AI issues by issuing a wait command of several minutes on trailing trains. I am more convinced that trains following to closely to one another require many more track marks. I just downloaded the "Harvard Sub" route from the content store. It basically uses no...
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    AI behavior

    I am a Trains + user running build 123794. This build broke many of my routes. I have had to add many more track marks to prevent AI controlled trains from stopping, or worse, reversing direction. I was one of the first people to mention that its almost like a trailing train cannot see "through"...
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    Activating a Living Railroad Session

    I solved the problem. I was in Surveyor mode, not the driver mode.
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    Activating a Living Railroad Session

    I have a question regarding activating a living railroad session. I followed the instructions and loaded the built-in session Dispatchin the action. I then went to the Windows Menu but could not find "Select Session Options" to enable the Living railroad feature. I am a Trainz Plus member using...
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    Trainz Plus TLR Phase 1 & TRS22 SP3 Update

    Somewhere between build 122411 and the current one (123794) some major unwanted changes occurred. I have at least one route that ran fine in build 122411. In build 123794 trains just come to a stop and wait. Trains ignore track marks and continue on their merry way on the wrong track, and then...
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    Trainz Plus TLR Phase 1 & TRS22 SP3 Update

    The reason I say this is because I had Trainz Plus beta build 123315 installed. When I started it up today it automatically asked me if I wanted to update. I said yes and it automatically installed Trainz Plus build 123794. When I started up my Trainz Plus build 122411 there was no notice of an...
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    Trainz Plus TLR Phase 1 & TRS22 SP3 Update

    I have been testing build 123794 and have run into a problem. I have a route that runs OK in build 122411, but not so in build 123794. The problem appears to be that additional track marks are required in build 123794, otherwise the trains gets lost and reverses direction. The issue seems to be...
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    Trainz Plus TLR Phase 1 & TRS22 SP3 Update

    I don't think so. If this were this case when you started 122411 it would have prompted to update to 123794. Mine did not so I am assuming that build 123794 is just another beta version.
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    Trainz Plus TLR Phase 1 & TRS22 SP3 Update

    Where does one find a write up about Clutter 2? Is the an explanation on what the different controls do? I don’t see much difference graphically between Clutter 1 and 2.
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