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Well I just downloaded it again and when I downloaded the mesh library, these warnings appeared when I downloaded it:
bladeleftlod0ns.fbx
Warn, T12748: FBX-DOM (TOK_KEY, offset 0x9563) shading mode not recognized: Phong
Warn, T12748: Simplified dummy tracks with just one key
bladerightlod0n.fbx
Warn, T1192: FBX-DOM (TOK_KEY, offset 0x9501) shading mode not recognized: Phong
Warn, T1192: Simplified dummy tracks with just one key
chairsinglerightlod0n.fbx
Warn, T4176: FBX-DOM (TOK_KEY, offset 0x4742) shading mode not recognized: Phong
bladeleftlod0n.fbx
Warn, T3416: FBX-DOM (TOK_KEY, offset 0x8762) shading mode not recognized: Phong
Warn, T3416: Simplified dummy tracks with just one key
bladerightlod0ns.fbx
Warn, T10864: FBX-DOM (TOK_KEY, offset 0x954c) shading mode not recognized: Phong
Warn, T10864: Simplified dummy tracks with just one key
And that's the first nine of 114 warnings, all related to the fbx files in the mesh library, all of which seem to have to do with the shading mode. Could that be the problem?
Well I just downloaded it again and when I downloaded the mesh library, these warnings appeared when I downloaded it:
bladeleftlod0ns.fbx
Warn, T12748: FBX-DOM (TOK_KEY, offset 0x9563) shading mode not recognized: Phong
Warn, T12748: Simplified dummy tracks with just one key
bladerightlod0n.fbx
Warn, T1192: FBX-DOM (TOK_KEY, offset 0x9501) shading mode not recognized: Phong
Warn, T1192: Simplified dummy tracks with just one key
chairsinglerightlod0n.fbx
Warn, T4176: FBX-DOM (TOK_KEY, offset 0x4742) shading mode not recognized: Phong
bladeleftlod0n.fbx
Warn, T3416: FBX-DOM (TOK_KEY, offset 0x8762) shading mode not recognized: Phong
Warn, T3416: Simplified dummy tracks with just one key
bladerightlod0ns.fbx
Warn, T10864: FBX-DOM (TOK_KEY, offset 0x954c) shading mode not recognized: Phong
Warn, T10864: Simplified dummy tracks with just one key
And that's the first nine of 114 warnings, all related to the fbx files in the mesh library, all of which seem to have to do with the shading mode. Could that be the problem?
The first version is still the best track available for TRS2019.
Looks and performs better than the PBR tracks.
Harold
Hi,
I've deleted all TRS19 SAP assets and downloaded/installed again. No errors (except phong errors) but still ballasted track with no ties.
In Preview asset is visible that ties are buried bellow balast - so ballast is too high (about mid rail).
So when shader is set to Standard there are no ties visible. With shader set to Ultra ties are visible and all look good.
Kind Regards
Darko
So THAT'S the problem. I've got my Shader Quality on Standard. So in order to see the ties, I've got to set my Shader Quality to Ultra, which I'd rather not do as that would result in a reduction in performance.
Bob, Thank you for the time taken to make the Tracks. Cannot imagine it was easy.
Yes putting shader to ultra fixed it on my end.
Kenny
:hehe: Just like my Mom told me about her learning to swim. Her brothers threw her in the pool and said sink or swim. And they meant it.!Of course it didn't help that I had to learn Blender from scratch while doing this at the same time