The interesting part about how Trainz Classics is being done is that each new one is supposed to be an upgrade. This means that each version will have a higher version number. Each new one is supposed to have new features.
Does this mean that something created with the third version of Trainz Classics will not be useable on the First version?
Yes.
But why should that matter?
You get the third version, all your earlier stuff goes into it. And your away again.
Its always been that way. You could not use UTC in sp-3, You could not use 2004 in UTC nor 2006 in 2004.
Also, if you have TC first release, and you wait until the Fourth release of TC before getting the next installment, you have missed nothing, because version 4 will have everything that has gone before. Upgrades (improved code) and any necessary patch's, plus content.
I can't see where that is a problem.
It's certainly a better approach than we have had in the past.
As for it being a better and more stable program, that in itself would be enough to make one jump for joy, regardless of being able to use previous content.
Guy's, I know I'm sounding like an Auran appologist here, and I don't mind that. Because inspite of all the frustration with the previous program this is still a great simulation and enjoyable. (Met some great people as well).
But it is time to move on. If it does meen that we sacrifice some,
and I meen some, of what has gone before, then let it be that. With close to 75,000 peices of content on the Dls, all of which
potentially can be used in the game, being to critical is being overly harsh.
I wonder how many of Auran's competitors would take the approach Auran has with TC. I doubt any will offer the kind of backup/help/growth that we have thru the Trainz franchise.
Sorry guy's, but you really seem to be running in circles here, and just giving yourselves unnecessary headaches (dizzyness).
<----Where's those googly eyes when you need'em.
Anyway, as our Friend Marl would say,
Have fun, (and that.....is what it's about)
Alex