AJS Invisible Stations and Bloodnok's New Platforms - Loading Problems Workaround

Sorry to bump this thread but i'm having problems with Andi06's AJS Invisible 2T Island platform where i tell the train to call at platform 1 and it instead tries to go to platform 3 despite a train already sitting at platform 3
 
I think the problem lies with the compatability of the various scripts involved and which can only be solved by the creators and Auran working together.
This will never happen, unless Auran will release the source code and content creators will manage both the game code and the content under an open source project. This was done to many commercial products and I hope one day we will have something like 'OpenTrainz', preferably running on an open source platform, like Linux. Anything else is waste of time and big headache.
 
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