Hi Bloodnok, thank you for coming in on this thread and trying to help solve the problem which is frustrating many of us at the moment, namely why do passenger enabled stations not work correctly with newer versions of Trainz. I also would like to give you a very big thank you for the many great assets you have given us which have certainly given me great enjoyment over the years.
Now on the general subject, I am not the bearer of good news.
My initial single run through my small route with 4 modified AJS stations has not passed further testing. The trigger radii were increased from 5 to 10 and the enginespec had the max-decel increased to 85000. The commands used were 'Call At' and 'Load' or 'Unload'.
The route is a single track running North to South with 4 stations with passing loops. If a consist is initially run from South to North on its own, all 4 stations worked. However if a consist was run North to South the consist always failed at one of the stations, always the same one, by not stopping or stopping but not loading or opening doors. The speed on approach to the station was 12mph to 15mph. So why did the station work initially in one direction but not the other? A signal was positioned just beyond the end of the platform at the South end protecting the track heading South, so I wondered if the trigger distance of the signal was interfering with the station cycle. I deleted this signal but this made no difference. If a station malfunctions, behaviour at all subsequent stations in the session becomes random.
The only way I can get 100% correct operation is to use brummfondel's load passengers rule but you must use 'navigate to trackmark' near the platform end or the consist will stop with the loco at the centre of the station rather than the centre of the consist. Also all doors will open not just those where there are passengers. However I have noticed that in most cases the two commands are sufficient ('Navigate to Trackmark' and 'Load (left or right) 20 secs').
An experiment using the 'Load' command followed immediately by a 'Load Passengers' command resulted in failure of the Load command but when the consist moved away from the station it stopped again and the doors opened as the Load Passengers command took over control.
I am now asking myself the question - are we looking in the wrong place for the error. If brummfondel's rule works but the normal Load command intermittently fails, is the problem in the Load and Unload commands? Who knows, but one thing becomes apparent, only N3V can sort this one out in co-operation with the station creators.
Scottish