There are a number of different threads recently in various parts of the forum about the problems many of us are having with Andi06's invisible stations. I have also found that Bloodnok's great new platforms (although a newer build) have similar problems.
To me, these passenger enabled stations and platforms used with passenger enabled coaches are a main part of all my maps and I am disappointed that for some reason they do not function all the time in the latest builds of TS2009, TS2010 and TS12. I guess Auran changed something in their station script which is causing an intermittent problem with Andy's and Bloodnok's scripts.
The main problems are passengers not loading, doors not opening, trains stopping but immediately moving off without loading, trains not stopping and any permutation of these faults. Sometimes it works at some stations but not others. Sometimes it works at a station but next time through that station it does not work.
Some of these assets are built-in (AJS invisible stations in TS12) and yet they still have these intermittent problems. It is a big part of my enjoyment of Trainz to watch these stations and platforms work correctly and I really hope that the great creators like Andy and Bloodnok get full co-operation from Auran to rectify the incompatabilities.
Many suggestions have been made to find a way of getting them to work. Examples include:
Use Call At command.
Don't use Call At or Navigate To station, but use Navigate to Trackmark instead.
Make sure train is not travelling too fast when it enters the station zone.
Alter config file of the locomotive to increase the deceleration speed and stop quicker.
Shorten the length of the train.
Some seem to work for some but not for others.
I have spent many hours trying these out but only with limited or no success. I think the problem lies with the compatability of the various scripts involved and which can only be solved by the creators and Auran working together.
The best workaround I have found is to use Brummfondel's Load Passengers rule (kuid2:192081:5:2). This command gives options to open and close doors (left or right) and load or unload (left or right). It involves the following 5 commands to replace the usual 2 if the stations were working normally as intended.
Navigate To trackmark at station platform.
Wait For xxxx seconds.
With Load Passengers command, open doors (left or right).
With Load Passengers command, load or unload (left or right).
With Load Passengers command, close (doors).
Note: I have set the duration for the loading cycle in the properties screen ('?' question mark button) of each station or platform to 20 seconds.
Then drive to your next destination.
A couple of points to note about the Load Passengers command;
The open doors routine opens all doors on all coaches, not just those at the platform. If the train is longer than the platform even the doors not adjacent to the platform will open.
If you are reversing into a platform, the open doors command (left or right) is based on the direction of travel looking in that direction. However the load and unload parts (left or right) are always based on looking towards the locomotive from the rear of the train.
I wonder if it would be a good idea if a seperate thread was set up so that everybody could list the faults they are finding with these stations and platforms? Would this help the creators or would they be offended.
Scottish
To me, these passenger enabled stations and platforms used with passenger enabled coaches are a main part of all my maps and I am disappointed that for some reason they do not function all the time in the latest builds of TS2009, TS2010 and TS12. I guess Auran changed something in their station script which is causing an intermittent problem with Andy's and Bloodnok's scripts.
The main problems are passengers not loading, doors not opening, trains stopping but immediately moving off without loading, trains not stopping and any permutation of these faults. Sometimes it works at some stations but not others. Sometimes it works at a station but next time through that station it does not work.
Some of these assets are built-in (AJS invisible stations in TS12) and yet they still have these intermittent problems. It is a big part of my enjoyment of Trainz to watch these stations and platforms work correctly and I really hope that the great creators like Andy and Bloodnok get full co-operation from Auran to rectify the incompatabilities.
Many suggestions have been made to find a way of getting them to work. Examples include:
Use Call At command.
Don't use Call At or Navigate To station, but use Navigate to Trackmark instead.
Make sure train is not travelling too fast when it enters the station zone.
Alter config file of the locomotive to increase the deceleration speed and stop quicker.
Shorten the length of the train.
Some seem to work for some but not for others.
I have spent many hours trying these out but only with limited or no success. I think the problem lies with the compatability of the various scripts involved and which can only be solved by the creators and Auran working together.
The best workaround I have found is to use Brummfondel's Load Passengers rule (kuid2:192081:5:2). This command gives options to open and close doors (left or right) and load or unload (left or right). It involves the following 5 commands to replace the usual 2 if the stations were working normally as intended.
Navigate To trackmark at station platform.
Wait For xxxx seconds.
With Load Passengers command, open doors (left or right).
With Load Passengers command, load or unload (left or right).
With Load Passengers command, close (doors).
Note: I have set the duration for the loading cycle in the properties screen ('?' question mark button) of each station or platform to 20 seconds.
Then drive to your next destination.
A couple of points to note about the Load Passengers command;
The open doors routine opens all doors on all coaches, not just those at the platform. If the train is longer than the platform even the doors not adjacent to the platform will open.
If you are reversing into a platform, the open doors command (left or right) is based on the direction of travel looking in that direction. However the load and unload parts (left or right) are always based on looking towards the locomotive from the rear of the train.
I wonder if it would be a good idea if a seperate thread was set up so that everybody could list the faults they are finding with these stations and platforms? Would this help the creators or would they be offended.
Scottish