The initial New Haven electric roster nears completion (from left below, EF-1, EP-1 with changeable road numbers and heavyweight coach train, and a Westchester coach leading a 3-unit M/U). A question and a concern, though.
Question (Remember, I’m still at UTC - there’s probably a simple, built-in answer for TS2009): when I form a train of Westchester M/U coaches, I can make it reversible by reversing the trailing coach in Driver/Consist. That is, all I have to do to change the orientation of the CTC and AI drive in Driver is select the trailing coach, visit the cab (F6) and, voila, that is now the forward direction - including looking the right direction from the cab front windows. (The only downside is that the trailing coach’s pantographs are opposite those of the rest of the train if you only raise one per coach.) The question is, how do I do that with a one-coach train or one of the boxcabs (which are nearly double-ended, aside from location of the bell)? I tried creating a second cab attachment point and assigning a copy of the first interior to it, but so far haven’t made that work. Would activating the second, rear-facing interior reverse the normal forward direction, if I *can* get the second cab to work at all? The “c” command to switch cabs has no effect, but this is probably because I’ve bungled the KUID assignment of the second interior view, or the name of the attachment point in GMAX.
Concern: TS2009 is now in the house. My hardware is marginal for it (added RAM, but I can’t do anything about the nominal processor speed). I’m having a whole lot of fun building stuff (next project: EY-2 steeple-cab switcher and a miniature two-track version of the Hell Gate Bridge). I realize the homemade rolling stock will have to be pretty much rebuilt up from the meshes to make them work in TS2009, but if TS2009 can’t be made to work satisfactorily on this machine - reduced detail, distance, etc. is fine, I’m used to UTC standards - will UTC remain viable on the machine so I can drop back to that for play and development while I work out the logistics and finances of a high-standard machine? The current machine is XP-SP2, but all patches including Framework are up to date.
(With apologies, if this belongs in a different part of the forum such as Parts & Labor, UTC, or whatever.)
Question (Remember, I’m still at UTC - there’s probably a simple, built-in answer for TS2009): when I form a train of Westchester M/U coaches, I can make it reversible by reversing the trailing coach in Driver/Consist. That is, all I have to do to change the orientation of the CTC and AI drive in Driver is select the trailing coach, visit the cab (F6) and, voila, that is now the forward direction - including looking the right direction from the cab front windows. (The only downside is that the trailing coach’s pantographs are opposite those of the rest of the train if you only raise one per coach.) The question is, how do I do that with a one-coach train or one of the boxcabs (which are nearly double-ended, aside from location of the bell)? I tried creating a second cab attachment point and assigning a copy of the first interior to it, but so far haven’t made that work. Would activating the second, rear-facing interior reverse the normal forward direction, if I *can* get the second cab to work at all? The “c” command to switch cabs has no effect, but this is probably because I’ve bungled the KUID assignment of the second interior view, or the name of the attachment point in GMAX.
Concern: TS2009 is now in the house. My hardware is marginal for it (added RAM, but I can’t do anything about the nominal processor speed). I’m having a whole lot of fun building stuff (next project: EY-2 steeple-cab switcher and a miniature two-track version of the Hell Gate Bridge). I realize the homemade rolling stock will have to be pretty much rebuilt up from the meshes to make them work in TS2009, but if TS2009 can’t be made to work satisfactorily on this machine - reduced detail, distance, etc. is fine, I’m used to UTC standards - will UTC remain viable on the machine so I can drop back to that for play and development while I work out the logistics and finances of a high-standard machine? The current machine is XP-SP2, but all patches including Framework are up to date.
(With apologies, if this belongs in a different part of the forum such as Parts & Labor, UTC, or whatever.)