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Thanks for the reply Bob. As I am new to trainz I am not familiar with how the directories or folders and files are set up. I have seen mention of the config.txt file, but I don't know where to find it or how to edit it, etc. The route I am working on is a self made one that I have built myself, so there isn't a kuid number. I really don't understand about the regions, etc. I have worked with the Microsoft FSX and pretty well understand it's config files, etc. I just haven't been able to figure out the trainz folder setup yet...If you could explain about regions, etc. it would be appreciated..Thanks again.....
Thanks so much for the good imformation on the trainz folder setup etc. I have found my config file etc. I also have got my carz whizzing all over my roads, it looks great. I do have one question about building roads. How do you make the carz make turns on a road. I have a road with a T intersection, using the Intersection T S. When the carz get there they just disappear. Is there a way to make a T or a X intersection where the carz will follow the roads? Maybe I am not using the right intersection...Well thanks again for the good help imformation....
Mel
Sen City Road Switcher
<kuid:76656:500000>
This is a Road Point or switcher, (turnout) for ordinary traffic roads for TRS 2006. So traffic can now turn right as well as left!
IT IS MANUAL OPERATION ONLY IN TRS 2004.
It can be placed in a TRS 2004 map to allow for future upgrade of that map but TRS 2006 or above is required for correct operation. Then you may either use my Traffic light assets to control the switching, (eg KUID 766565:500002), or just let it switch on the in-built Timer.
See the Properties Dialogue Box for instructions.