Won't Chuggington dominate this market? They have some online games on their web site at the moment, and a few months ago they were doing a public beta of a downloadable game.
John
John
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Lets just hope its not the same people who said that Fury was going to become the next World of Warcraft.
hert:hehe:
Whoever mentioned this idea in the first place should be shot. Along with the second man who told everyone else!
For God's sake, Auran! You are getting worse and worse every year! Just churning out games once or twice a year, all of which always end up being filled with millions of bugs that are left alone by your millions of service packs, hotfixes and patches!
How about this:
1. Start a game project.
2. Get the core working done.
3. Make some demo content using all the features of the game.
4. Test them.
5. Build the rest.
6. Notice how I say build. That doesn't mean put non corrected, original Trainz content in that only works because it's built in!
7. Maybe get the community involved in some way. Content building a prime way.
8. Test everything! Make sure everything is as flawless as possible! (but knowing Auran, as flawless as possible actually means riddled with bugs!)
9. When everything's sorted, give it to the community!
10. Remember that a good game doesn't take a year. A REALLY good game takes at LEAST a year.
11. Say good-bye to your millions of followers who are continuously appauled by this rubbish.
12. A dog is for life, not just for Christmas! :hehe:
Understand? Doesn't look like it to me!
... Greg Lane felt because of this that in case Auran created a game that became a flop that they would need to create a back-up game. A game that would always be there to give income to the company for other more inportant projects, so Trainz was born....JRT
...Greg was also one of the masterminds behind the original marketing of Trainz, along with the development of a massive on-line community working around the Trainz core. Such wonderful thinking kept Auran's production costs and retail prices to a minimum, yet at the same time created a legion of devoted followers, many of whom are still here today.
...
Hey Greg!It is very humbling to see so many of the people that I know still here on these forums after so many years.
If only we had the same luxury these days.suffice to say I still chat to the people at Auran
When I purchased Trainz Railroad Simulator 2006, the first thing I noticed was cheap, useless US content...but nice, detailed Australian Content, what a surprise, Auran is Australian based.
I got my interest in trains from the REAL thing, not playing some game. If we want kids interested in trains, lets promote parents taking their kid to the tracks and watch some trains. I was 2 when my dad took me to the rail yard, now I'm 13 and still into it.