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Thread: GMax and 3DSMax (And any other modeling program) screenies/renders

  1. #15241
    Join Date
    Dec 2009
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    On my backside
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    Damn hiyo, that G26CU-2 is looking quite nice so far
    Cheers

    Em

  2. #15242

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    Last edited by EverTrainz; August 2nd, 2020 at 11:29 PM.

  3. #15243
    Join Date
    Nov 2006
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    Australia, Victoria, Craigieburn
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    Tasty, Ron.

  4. #15244
    Join Date
    Feb 2012
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    United States of America, TX, Spring
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    All I need is a buffer and bogeys....
    [IMG][/IMG]

    With PBR textures made with Quixel Mixer...

    [IMG][/IMG]
    Last edited by dundun92; August 1st, 2020 at 06:00 PM.

  5. #15245
    Join Date
    Feb 2012
    Location
    United States of America, TX, Spring
    Posts
    412
     

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    [IMG][/IMG]
    [IMG][/IMG]
    [IMG][/IMG]


    Visit my website today at uptrainz.webs.com!

  6. #15246

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    LIRR P-72 exported and I’ll do some mods before it’s fully complete
    Last edited by Ajrod1226; August 2nd, 2020 at 07:30 AM.

  7. #15247

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  8. #15248
    Join Date
    Nov 2006
    Location
    Germany
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    1,452
    Blog Entries
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    Quote Originally Posted by Saturnr View Post
    How I love lighthouses and prefer not to reuse one generic one over and over. Your (cast iron?) lighthouse looks lovely. Will it have a Fresnel lens in the top by chance?

    Saturnr
    So, now it's ready to use:



    You can get ist here, or soon on the DLS. And as always all FBX are included...

    MV_Leuchtbake HT <kuid:206616:100340>

    About the light I couldn't find an acceptable resolution, sorry...
    Das Banale zum Existenziellen zu erheben, ist die Königsdisziplin der Dummen. (Stephan Sarek)

  9. #15249

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    My new P-72s (left) vs old P-72s (right)

  10. #15250
    Join Date
    Feb 2012
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    United States of America, TX, Spring
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    Visit my website today at uptrainz.webs.com!

  11. #15251
    Join Date
    Apr 2011
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    United States of America
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    832
     

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    You’re going to want to try and cut down on the number of faces that boiler uses. It looks like there’s 100+ sides on that cylinder. You’d be better off using around 30-40 sides, which will look the same in game but with a greatly reduced poly count.

    "Up The Hill Slow, Down The Hill Fast. Freight Comes First, Safety Comes Last"

  12. #15252
    Join Date
    Feb 2012
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    United States of America, TX, Spring
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    Quote Originally Posted by daylightrain View Post
    You’re going to want to try and cut down on the number of faces that boiler uses. It looks like there’s 100+ sides on that cylinder. You’d be better off using around 30-40 sides, which will look the same in game but with a greatly reduced poly count.
    Ah ok thanks. Its at 128 for the boiler, domes and funnel. Will definitely do that. I'm using blender so I'll use the decimate feature.
    Last edited by dundun92; August 3rd, 2020 at 10:13 PM.


    Visit my website today at uptrainz.webs.com!

  13. #15253
    Join Date
    Nov 2006
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    Australia, Queensland, Gracemere
    Posts
    153
     

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    [IMG][/IMG]

    [IMG][/IMG]

    [IMG][/IMG]

    [IMG][/IMG]
    Last edited by hurleyco; August 3rd, 2020 at 11:11 PM.

  14. #15254
    Join Date
    Jul 2007
    Location
    Blue Anchor, Somerset, Great Britain
    Posts
    1,055
     

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    [QUOTE=hurleyco;1827737][/URL][/IMG]

    Well! Long time no see Hurly, good to see you are still kicking around and a fine model you have there as it would be more than welcome to the lacking TGR stocks for Trainz.

    Cheers
    Mich (Trainz89)
    Content by Trainz89 & QHR Trainz

  15. #15255
    Join Date
    Feb 2012
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    Last edited by dundun92; August 4th, 2020 at 06:55 PM.


    Visit my website today at uptrainz.webs.com!

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