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If I remember correctly I believe that he planed on the challenger to be payware but i'm not 100% sure.Is this gonna be freeware? because Ive always wanted a late challenger to go along with my other UP locomotives
A combination of JR's scripts, extra scripting I paid someone for, and LOTS of rage trying to get it to finally work.
And so a promised update on my Swedish State Railways class Sa project.
I decided when I started this project to try to create it using a PBR workflow. My thought was to set up a PBR material with the corresponding textures in my 3D program and make it look good there before trying to convert it into Trainz's limited (and not so much physically based) shading system. But to my delight N3V announced some weeks ago that the next Trainz version will support PBR materials, so hopefully I don't have to do much converting, but it will just work and look good straight out of the box!
Since the last post I have UV-unwrapped the entire engine and painted some basic textures. This included manually painting a bump map (to be converted into a normal map) containing thousands of rivets and bolt heads. Feel free to compare with a photo of the real engine to see that I haven't cheated!
*snip*
An old image of the work-in-progress bump map, with the rivets painted in red to make them easier to see.
*snip*
SJ Sa 1277 as of today, with a PBR material rendered in a path tracer. It will probably not look as good in the game, but hopefully this will not be far from what we can expect in the next version of Trainz!
There is still a lot of tweaking to be done to the textures including weathering and playing around more with the roughness texture to make the shiny parts less plain. But before that I will probably start modeling the interior.
Cheers!
Good grief, that's spectacular!
Yojimbo, there is no exporter for later versions of 3DS, and I don't know when the last one was made, but for TANE you can use the .fbx file system (3DS and most other programs can export to .fbx natively). Those vending machines look really good.
I found that out. I just need to get to grips with the mechanics of FBX by means of something suffiently simple
And then an even simpler version for me and we are set lol, Nice work mate the ciggy machines would have to be rare as hens teeth these days.
Cheers Mick.
They will be moving into production again as soon as I can get my little exporting issue sorted out.Hi Yjimbo
What hapent to all your models for Trainz
Regards
Tonny
They will be moving into production again as soon as I can get my little exporting issue sorted out.Hi Yjimbo
What hapent to all your models for Trainz
Regards
Tonny
Hi yjimbo
thanks for your reply
looking forward to any releases
Tonny