Japan

I wanted to show pics of international airport near the border of japan-swiss.
airport1d.jpg

North the border is shown.

airport2t.jpg

Here the start of japan area (mountains right side) and other side of airport shown.

about kuid:438196:3000 I tested it and it is for use to attach the spline to the objects so you don't have to set the place and height correctly yourself.
 
Thanks pagroove.

Keimei can you do some reskins of some of you trains if you like, Like the shinkansen 0 in kodama or green livery if it isn't to much work?

And maybe an stupid question but how do you get the passenger view inside the railcars like shown in your e225/321 video, because when I set the view to inside (the first command of small menu) I get inside but the railcar dissappeared, This problem is not in the cab, am I doing something wrong?
 
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@keimei I seem to be having some difficulties with the engine sounds in TS12, they work fine in TS09 but sound obscure in TS12.

Sorry, i dont have TS12. Skyliner/Hanshin engine sound is mikey's. Do you have any ideas, mikey?

And maybe an stupid question but how do you get the passenger view inside the railcars like shown in your e225/321 video, because when I set the view to inside (the first command of small menu) I get inside but the railcar dissappeared, This problem is not in the cab, am I doing something wrong?

Please press '[' or ']' key in the cab view mode. The first view is dummy, because the middle cars of EMU have no cab. See the item 'a.outsideview' at the following page.
http://online.ts2009.com/mediaWiki/index.php5/Vehicle_Attachment_Points

Thanks.
 
Sorry, i dont have TS12. Skyliner/Hanshin engine sound is mikey's. Do you have any ideas, Mikey?

Sorry, I don't have TS12 yet. I'm planning to get the TS12 Collectors Edition this Christmas. I have been saving all my money for that. I've already ate an 103 black licorice jelly beans for a straw. I'm gonna make an engine sound for that. I think it's because of the compatible problems between TRS2004 and TS12. I'll have to see that in the meantime.
 
Sorry, I don't have TS12 yet. I'm planning to get the TS12 Collectors Edition this Christmas. I have been saving all my money for that. I've already ate an 103 black licorice jelly beans for a straw. I'm gonna make an engine sound for that. I think it's because of the compatible problems between TRS2004 and TS12. I'll have to see that in the meantime.

Join the party, I don't have TS12 either :(; I'm very content with TS2009 WBE. I reinstalled it for the Holiday Season, and I'm making a snowy route based off the JR Hokkaido Nemuro Line. Now I have to wait a long time before the downloads are completed. Any suggestions?
 
Join the party, I don't have TS12 either :(; I'm very content with TS2009 WBE. I reinstalled it for the Holiday Season, and I'm making a snowy route based off the JR Hokkaido Nemuro Line. Now I have to wait a long time before the downloads are completed. Any suggestions?

TBH I bought TS12 and was disappointed with some things like not being able to use some platforms and tunnels I loved. Also I could not convert my layouts properly into it. So I went on with building in 2009. Didn't look lately to the current status of TS12 Though. I should sit down and run all the patches. Maybe when I have spare time. But in the meantime still having lots of fun in TS09.
 
TBH I bought TS12 and was disappointed with some things like not being able to use some platforms and tunnels I loved. Also I could not convert my layouts properly into it. So I went on with building in 2009. Didn't look lately to the current status of TS12 Though. I should sit down and run all the patches. Maybe when I have spare time. But in the meantime still having lots of fun in TS09.

Yeah, I'm staying with TS2009; I'm getting a FCT this Christmas. Until then, I have to download slowly... :(
 
I guess...TS12 have more functions than TS09, i.e. Multi-player, Multi-layer, Speed-tree and etc. But they are not concerned with the asset creation. For asset itself, the same function, the same configuration, the same quality...is that right?

BTW, in Japan, Christmas(12/24 nor 25) is not a Holiday. Most Japanese take holidays in the new year (e.g.12/30-1/3). They say the greeting in 'Maku-no-uchi' week(1/1-1/7). Japanese Christmas rather tend to commercialism. Especially in game/anime market, they have a big chance for sale in Christmas season. Sorry for my English.
 
I guess...TS12 have more functions than TS09, i.e. Multi-player, Multi-layer, Speed-tree and etc. But they are not concerned with the asset creation. For asset itself, the same function, the same configuration, the same quality...is that right?

BTW, in Japan, Christmas(12/24 nor 25) is not a Holiday. Most Japanese take holidays in the new year (e.g.12/30-1/3). They say the greeting in 'Maku-no-uchi' week(1/1-1/7). Japanese Christmas rather tend to commercialism. Especially in game/anime market, they have a big chance for sale in Christmas season. Sorry for my English.

It's allright, Your english is understandable. Meanwhile, I'm working on a Fantasy Hokkaido Line. Behold, a Kiha 22 running on Fractured Ice toward Obihiro:

921BF09158DC83163BA5ABE3A2C4DFBE8AC080E5



Satomi Station, built alongside of a Rigid and Dangerous Mountain:

1EB58007B2B41DE3BB11A7E45F5B7A2BF91A8F5C


More to come. I plan on Expanding this route; Maybe even release it to the public when I'm done!
 
A New Year Greeting from Japan.

Akemasite Omedeto Gozaimasu. Kotoshi mo Yoroshiku Onegai shimasu.

F_NewYear.jpg


It's 0:00am 1/1/2012 in Japan:D
 
賀正、ケイメイーちゃん!
Happy New Year, Keimei-chan!

I still have 6 hours to go in Philadelphia, PA till the new year.
 
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Thanks Keimei for the buildings you released on download station, I can use them very well.:)

I also saw the Meitetsu 3400 from Hirochi on download station what is an very unknown train for me, it looks a bit like our old NS Mat 46.:)
 
Hi Keimei-san.:wave:

I noticed your railroad crossing fences and I think they look very good.
Are you getting into the RR Xing business too?:D

Cheers!
 
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